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3/18/2016 1:46:15 PM
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Here's my ways The Division can learn from Destiny. [b]Change 1: Match making[/b] - I don't want to walk up to a mission start and be able to start hosting an instance or joining another with match making. Make me go to a website and post on forums to find partners is I want to experience the game with others. [b]Change 2: Too much content[/b] - Ubisoft, you done goofed, I'm 40 hours in and still have a good chunk of content including side missions and main story missions. It should only take me 8 hours to finish the story and hit the level cap Remove 75% of the content and sell it as DLC. [b]Change 3: Speaking of caps[/b] - where's my currency cap? I've earned 75,000 of the in game currency and some people have hundreds of thousands. Uh ... did you forget to add a cap or something? [b]Change 4: Locations[/b] - The playable area is too big, make it a lot smaller and add a bunch of baby bumpers that keep you confined to narrower environs. [b]Change 5: emotes [/b] - I need them, I want to pay money to have my character slow clap. Luke Smith is so disappointed in you. [b]Change 6: light level[/b] I'm uncomfortable about being able to reach the maximum level through playing the game and earning experience. I feel like my level should be tied to randomly receiving the appropriate gear. [b]Change 8: Other[/b] - Weapon shaders: yuck. Gear trading: gross. A shooting range? Can you say [i]gimmick[/i]! RPG elements: too complicated, need to be dumbed down. In-game lore: nope, just nope.
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  • Edited by GrundleBeans: 3/19/2016 1:29:26 AM
    Are you serious? The people who have played it are the ones complaining about how it works, not the ones not playing it. If they weren't playing, how the shit would they know details like that? So they all somehow come up with the same opinions about things they've never experienced somehow?

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  • Edited by harrymfa: 3/19/2016 1:53:31 AM
    Only people who plays Destiny think that no matchmaking is a "feature".

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  • Children are salty because they get kicked as soon as they talk. Best Destiny feature yet.

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  • Edited by GrundleBeans: 3/19/2016 1:56:27 AM
    I didn't say jack shit about matchmaking and I don't see anybody calling not having MM a feature, except you claiming other people do.

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  • Stop reading after "Salty much". I don't waste my time with 15 year old kids

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  • Yeah, I got the impression you don't like much reading.

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  • [quote][b]Change 2: Too much content[/b] - Ubisoft, you done goofed, I'm 40 hours in and still have a good chunk of content including side missions and main story missions. It should only take me 8 hours to finish the story and hit the level cap Remove 75% of the content and sell it as dlc.[/quote] I ran out of things to do in Division after about 50 hours. I'm literally just hunting intel until my friends log in to do daily challenging or dark zone. I really hope incursions are fun, cause as is, I'm already pretty bored of endgame.

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  • But... that's all we do/did in destiny too. And with much less time before running out of things to do. And I fail to see how you can call this end-game, it's no more end-game than nightfalls are, which is to say they aren't/weren't once vog released. There is new (unrevealed as of yet) content next week, and the incursion(s?) in april. That's before we even hit the first dlc. EASILY more content than launch destiny, with the unfortunate (but probably for good reason, I hope?) caveat that incursions are a month after launch whereas I believe vog was only a week or so.

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  • That's 20 hours more than you get out of Destiny after 3 dlc. It only takes 30 hours to hit lvl40 and complete every activity once.

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  • So what? If you're the kind of person that tries to do everything as fast as they can, sure. But most people aren't like that and secondly, that doesn't mean you're out of things to do. You play campaign mission games like Halo for more than the 5-8 hours it took you to complete the whole story, right? Or do you think somebody like me had zero things to do and AFK'd my way to over 1000 hrs of game time?

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  • Yeah but I actually enjoy playing the strike playlist multiple times. Doing missions is just grindy, and Im getting bored a lot faster than I did with destiny.

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  • Maybe you just prefer destiny then. There's nothing wrong with that. But missions, especially on challenging, are easily as enjoyable and replayable as doing strike playlists over and over.

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  • Perfect satire

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  • Bump

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  • To your 6th change, max level does not mean ANYTHING in The Division. your relative power is still tied to your armor and weapons just like Destiny is.

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  • You obviously haven't played it......

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  • lol, my brother has been grinding the hell out of the game since day 1. I got the game 6 days late and have played half as much. Playing as a level 30 in the challenge missions I die quicker and do less damage because he has signifiacntly better gear, gear that he got from random drops in the DZ and challenge missions.

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  • no it isn't, they made it clear the higher your Light level the better your chances, in Division every weapon has different perks, here only 3 out of 50 weapons matter, and the higher the Light level the better, and with infusion you can always have the same 3 weapons for everything (a year ago it was Fatebringer, Black Hammer, Gjallarhorn).

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  • It's still luck based RNG that your level 30 drops have high rolls on them. It's all still luck based rng. And you are still limited on your weapon choice. If you aren't using Pakhan and Midas (swap in a sniper as needed for certain challenge modes) then you simply are not putting out near the same DPS.

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  • Edited by GrundleBeans: 3/19/2016 1:43:09 AM
    Except that's [i]not[/i] the same loadout everybody used or even had at all... just some of the people lucky enough to get all 3. Plus you're ignoring armors. In The Division, everybody looks the goddamn same, even most of the enemies, and their bosses just have a different color bar over their heads.

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  • Bump

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  • You sir are a legend. The reaction of the fanboys is comical! I vote you for president.

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  • It's ironic you'd say that, because anybody could say the same about how all these Division fanboys are reacting to criticism too.

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  • I can't control how other people act but I can control how I do. Division is by no means perfect and even I can agree on that but anybody who has played destiny and tries to defend it needs there head tested. You cannot even comment on other games if you defend destiny because it's the most broken game out. Did you see the year 2 trials gear, same as year 1 with a different name. Cmon man! It's 2016. They should be locked up for pulling them stunts. That's y I don't play destiny anymore due to a combo of poor game making and retards who play it. Sure bungie are still fumbling about trying to fix crucible. It was patch number 100 this week for it lol. Can't defend that shit bud. Division has impressed me so far and with the content getting added that Ubisoft shared with there community just shows me how bad bungie are. Player trading, decent story,good graphics, we're is destinys story? Yes that's right it's chopped up and sold as dlc. I'm stopping here cos I've 2 much shit on destiny dude

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  • Edited by GrundleBeans: 3/19/2016 2:20:57 AM
    You're really proving my point about irony there. You criticize people liking something and yet have a double-standard when it comes to people criticizing what you like. But I digress. What I can say for sure is that people will like what they like and they don't need other people's opinions to tear them away from what they like. And as far as The Division is concerned, it's really not a good comparison until you've actually played it for longer than a few months. Because right now everything is all nice and shiny new to you, but you can't say that'll last. The true test for yourself will be time. And honestly, just glancing at the topics on Division's forums shows the same signs of Destiny already... but hey, if you like it still, I'm not going over to the Division forums to criticize people who like it.

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