They nerfed the endgame content recently, turned the division into another boring grind heavy looter shooter...
A few mixed reviews starting to roll out. It's a shame Massive Entertainment released this unnecessary nerf, while reviews were still in progress.
Currently at an 81/100 on metacritic, with some credible reviewers giving their verdict...
http://www.metacritic.com/game/playstation-4/tom-clancys-the-division
Interesting Forbes article on the recent endgame nerf.
http://www.forbes.com/sites/insertcoin/2016/03/13/the-divisions-dark-zone-endgame-is-currently-a-mess/#647bb511cd34
Do you want to run challenge mode? Make sure you've a high-end build with at least 100000 DPS. That high-end build will take some time though, unless you got geared before the nerf, can now run challenge mode endlessly, farm a shit load of phoenix credits.
Dark Zone is pointless, the risks of going rouge are too severe. They should get rid of XP loss on death completely.
EDIT: A lot of people in this thread, don't appear to understand the random roll stats on high-end item's. They're comparing a high-end weapon to an exotic in destiny.
"There's 35 weapon talents, 3 talent slots, that's 42,857 possible outcomes, so there's a 0.000139% chance to get the perfect weapon with all 3 talents you want."
- RenegadeNC
Kudos to anyone who gets the song choice reference...
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There has to be a penalty for dying as a rogue, and it should be a hefty one. Otherwise every other agent you meet would always be an enemy who will try to kill you. There are a zillion other games with straight up PVP if that's what you want. The tension and unease of the Dark Zone is what makes it unique.