[quote][b]Ideas:[/b]
5x more drops in the crucible
legendary weapon engrams need to drop as frequently as armor engrams
faction packages should drop 3-4 items
strange coins in patrol chests
strange coins and motes of light for top-scoring in a crucible match
add old legendaries to y2 sold by crucible vendors, and make them random drops in PvP (e.g. y-09 longbow synthesis)
add old legendaries to y2 sold by vanguard vendors, and make them random drops in strikes (e.g. Ldr)
remove bad perks on guns and replace them with good perks on guns, or make them better
Add a buy-random option to the vendors (at 135 marks, I should be able to buy a random roll) or simply rotate the stock every once in a while.
items should always drop at same or higher light-level
CRYPTARCH PACKAGES YIELD PURPLE ENGRAMS. This has been an unresolved problem since day 1, and Bungie has claimed to fix it like 3 times.
Just spit-balling here, but when House-of-Wolves made loot literally rain, I still felt like playing the content even after it was dried out.
In Taken King, I have to play the same content for almost no loot.
Bungie has shown the ability to modify loot values on the fly. So, at the very least, there needs to be a massive increase in loot (and the diversity and quality of loot) across the board.
TL;DR:
[b]make it -blam!-ing rain. Don't be shy. worst that can happen is players take a break from the game feeling rewarded, rather than jaded.[/b][/quote]
This is not my post in any way as it was originally made by Pwadigy over on Reddit
Link: https://dm.reddit.com/r/DestinyTheGame/comments/49fjj3/there_needs_to_be_a_massive_loot_overhaul_were/
I really think this post needs to be seen by Bungie, and they need to take action. Please Up-vote and bump if you agree with this in any way because I think this should be implemented with the spring update.
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The problem with the current level progression system is that there are simply not enough 320 items available, period. You get 3 guaranteed per week in challenge mode, but you are not guaranteed to get what you need. Furthermore, you also need multiple 320 items to get an item from 310 to 320, due to the fact you do not get 1:1 infusion value. This just increases the grind to a ridiculous level. They need to get rid of the current system. Trash it. Let light progression be a result of time spent in the game, and let us grind for the items we REALLY want (assuming they have made items we actually want. Y2 gear is crap/subpar!).