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#feedback

Edited by RusulkaCthulhu: 2/23/2016 7:39:09 PM
3

Hit Detection

Why has this not been fixed already? Ive seen plenty of feedback on this topic and there's no doubt you know this is a thing. First thing you do is nerf handcannon ammo and along with it, make them miss shots you clearly hit perfectly. Making a seven shot an abysmal four to five if you're lucky. That's a textbook example of insanity. Fix it already. Same goes with the chaperone. What kind of nonsense is this? Clearly you don't know what you're doing if nerfing our true aim is the only way you see fit to balance things. I could see how this couldve been a side affect of the code you implemented but why wouldn't you just come out and say it. Mistakes are made all the time, we get it, but letting it play out this long is growing ever more frustrating. In the name of balance don't destroy our true skill in the process. It just destroys the value of the game and I truly enjoy this game. Please fix this issue if anything.

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