OK, so does this happens to anyone who uses HawkMoon? You shot them few times with it in the body or the head...all of a sudden its like, they ain't taking any damage. It has a delay or something? Or it could be the [b]Hit Detection[/b] in general which Bungie need to fix.
-
Eyasluna > Hawkmoon ;)
-
Yes! This happened to me during Crimson doubles! Constantly! I figured it was lag despite (enter my awesome internet stats here) (show picture of all green bars here).
-
I tried using Hawkmoon in a game of elimination today and almost none of the shots counted. He was about 15 feet away and yes, I was aiming at him. I miss the old Hawkmoon :(
-
I feel like The Last Word has more accuracy than Hawkmoon. That should not be a thing.
-
Hit Detection is connected to the range stat. 2.0 Hawkmoon had the best hit detection in class due to its high range stat.
-
Same issue today with mine.
-
It's the 'wild bullet' mechanic introduced to hand cannons. It was supposed to penalize snap-shots, especially at the start of a clip- it feels more like the first round goes wherever the hell it wants, then you get two relatively on target, then all bets are off.
-
Hit detection is awfull, hawkmoon suffered the most with handcannons nerf :(...
-
it's lag and hand cannons got nerfed pretty hard