Edited to add possible 4th subclass and clean up post with adjustments for arc and solar subclasses.
if their was a forth class i would go for something like:
Class name - Paladin
playstyle has a balance of all 3 classes current classes.
appearance would look like a titan crossed with a warlock (heavy armored upper body medium armored lower body).
jump styled like the hunter jump.
abilities for solar subclass:
along the lines of stormcaller except a solar flamethrower version for super (add control subclass) has high burn damage over time effect.
abilities for arc subclass:
healer (medic subclass) not much power for fighting but granades can resurect dead team mates at range and instant revive on close up revives also has a healing bubble for super.
abilities for void subclass:
trapper (area control subclass) trap granades that don't do heavy damage but can slow, stop, poison, blind or weaken enemies also for it's super has a bubble like the titan.
cryo subclass idea
abilities for Cryo subclass class (something like):
super:
cryonic blast like void walker for it's super ability but travels much faster (high offense subclass)
granades:
focused: icebolt granades freeze the enemy in place for a short time and cause damage.
area effect: cryo granade slows enemy within area and causes a damage over time
high damage pulse: cryo pulse (like the arc pulse granade) stops enemy in its tracks and causes high damage in a short time.
melee (ice bladed punch styled like titan but with lock style like the warlock):
it can give a cryo shield like scorch can for warlock sunsinger.
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