[b]You guys voting Paladin do realize in the Reef there are only seven the rank of Paladin at a single time right? Cool name, but it might mess with the lore... screw the lore, vote for it anyways. If you don't like the names, Suggest some more!!! I'll redo the poll again if I have too..[/b]
[i]In a previous poll, the greater majority of players desired to see a Fourth Class in Destiny over a fourth subclass or expanding the existing subclasses. It's not much of a surprise as the Fourth Guardian Class has been talked about and rumored since even before the launch of Destiny.
So let's say Bungie had plans on bringing a Fourth Class into Destiny, what do you think it should be called?[/i]
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1) Adept
2) Engineer
3) Druid
4) Paladin
5) Priest
6) Sentinel
7) Shaman
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[b]TITAN[/b]
"You are an armored engine of war. Control any battle with strength and strategy."
[b]HUNTER[/b]
"You are a master of the frontier. Stalk and kill your enemies with ruthless precision."
[b]WARLOCK[/b]
"The universe bends to your will. Manipulate its energies to annihilate your foes."
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[i]I see many of you are talking about wanting a fourth class that is Dark or Taken. I created a poll to vote for that in the link below.[/i]
https://www.bungie.net/en/Forum/Post/192303472/0/0
[i]Should Destiny have a fourth class? Vote that here:[/i]
https://www.bungie.net/en/Forum/Post/192376515/0/0
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Non- existent. I really really hope they don't make any more classes. Ever.
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The Saltine
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Where's the option for "no fourth subclass"? Biased poll is biased.
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Why would you put Paladin then if its not a good choice? Anyways you guys know you're not gonna get what you want. The truth. The only time Bungie listened to us when we wanted SRL. And that was pretty terrible
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It doesn't even matter cause it doesn't change the story in game. Being an awoken should of let you see where they started and everything there should be a back story to all different races.
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Sentinel sounds likenit would make the most sense
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I want a druid.
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support class like a templar in ESO.
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Technopriest, a healing class that can summon turret or healing aura.
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Engineers. Amanda Holliday can have a promotion to Vanguard.
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Instead of more classes why not just add more modes onto the already used classes?
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I'd like 4th class to be "the jester" His super would be he splits into two and you would have two simultaneous players briefly firing at same target doing double damage , if one gets killed you would still be alive until your super ends. Another subclass could grant you void javelins which do devasting damage for direct hit or if it hits the ground would emit proximity void damage. The last subclass would be a solar staff that you spin and strike enemies with and their bodies fly through the air and wherever they land would cause a solar flare damaging other enemies
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None of that makes sense as this isnt even in the lore.
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Edited by lusciouscookies: 2/17/2016 4:51:07 PMArchetype Class Ideas; [b][i]HUNTER[/i][/b] [b]Solar Archetype: [u]DESPERADO[/u][/b] [i]The cornered wolf has nothing to lose, but everything to gain...[/i] [u]Description[/u] The last person you want alive on a battlefield, the Desparado's light only burns brighter as his allies fall beside him, manifesting his desire for vengeance into a barrage of solar energy. [b]Super Ability; [/b] [u]THE LAST STAND[/u] Consumed by vengeance, the Desperado sacrifices mobility and accuracy for sheer destructive power. Whipping out two Golden Guns, the Desperado stands his ground to unleash a rapid volley of solar energy, snap firing his guns for maximum effect. [i]Effects;[/i] Mobility reduced by 100% Turning speed reduced by 80% Armor increased by 200% GG ammo at 20 (25 with exotic armor) Unable to ADS, significantly bigger reticle. Damage drop off drastically increased. Regenerates health and shields almost instantly if used when near death. [b]Notable Perks[/b] [u]Grit your teeth![/u] Convert damage received into temporary super energy. Temporary energy disappears on death. [u]Not Again[/u] Gain bonus super energy from reviving teammates. [u]Covering fire[/u] Revived teammates have temporary increased armor. [u]Unabated Fury[/u] Surviving from a near death encounters grants bonus grenade and melee energy. [i]New Grenade;[/i] [u]Sulphur Grenade[/u] Throws a dust grenade that lingers for a moderate amount of time, spreading a cloud that poisons foes. Shooting at the cloud makes it light up, dissipating it but dealing solar damage to whoever is inside the cloud. [i]Melee Ability[/i] [u]Throwing Knife[/u] For those really clutch moments... [spoiler]Will add more Archetypes later...[/spoiler]
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Fallen
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They should call it nerf because it'll be op becauses (everyone) would use it.
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Cashcow
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Corrupt: Reverses your stand point in the fight. You now work for the Darkness. You know the truth.
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Either Engineer or Priest. That'd show for some unique and cool class setups.
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Fallen
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ninjadeer
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It should just be Vandal. As in Fallen Vandal. Captain would be cool also.
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Super cool if it was a Dark Guardian themed class, who is attempting to redeem himself with the Traveller + the Guardians themselves. Perhaps it could start with 2 subclasses, maybe call them Architect and Exile, one embracing the Light once again and another using the power of the Darkness to the Guardian's advantages.
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Avenger - a guardian whom after confronting Oryx consumed a bit of his power of the Deep and returned as a being no longer of the Light, but not yet a member of the Darkness
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A fourth class? Let's wait till they give us a full game first champ.
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Could do something like a mercenary class. Solar- buff allies similar to a radiant skin, only weaker. Arc- shoot out a ball of lightning that sends out runners to any enemies in or close to its path. Void- sends out a wave of damage in a single direction, perks could change it between going farther or wider.