JavaScript is required to use Bungie.net

Forums

originally posted in: So, this Hawkmoon problem...
2/16/2016 12:17:39 AM
0
I'm an Xbox user and used hawkmoon in the beginning of the taken King. It was still a very solid gun and you were able to actually consistently hit headshots with it if you can control the recoil, and now the hit detection is so bad that if it feels that you hit a headshot it doesn't register sometimes. There has been many times I lost a guns fight because a ran off thinking I killed someone when I did no damage to them and they end up shooting me as I push to someone else trying to gain better positioning. The main problem with the gun is that they just need to increase its range back to how it was in the beginning of taken King so that it could be usable, (having the same range as a Suros Regime which has decent range for a Hand cannon great for an AR) and just fix the hit detection.
English

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon