Who has the feeling that the Sunbreaker is really lackluster compared to other Subclasses after the HUGE nerf they got?
I rarely see any Sunbreakers in PvP and I played Trials all weekend long and only saw ONE godamn Titan that used the Sunbreaker. Even I, someone who loves the Sunbreaker have to force myself to use Striker in Trials to be competitive. And when I decide to use Sunbreaker in Trials my fireteam look at me like I'm suicidal, and I cant blame them because Sunbreaker is really bad right now, hammers are inconsistent and the neutral game is shit. Even the guys at PlanetDestiny, who once saw the Sunbreaker as an immortal God think that it is too weak in its current state. I even made a video about this.
So sign here if you want Bungie to buff the Sunbreaker a little so its in line with other subclasses and tell how they should buff them (bigger blast radius? Or better neutral game? Or...?)
PlanetDestiny Podcast about Sunbreakers:
https://youtu.be/XnsawNAx93M?t=1h30m44s
My video about Sunbreakers:
https://www.youtube.com/watch?v=SpR4EqQ0gBQ
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Serious question for other Sunbreakers: Is it standard now to require at least two hammers to take out other Supers, or was that always the case? I hope that Bungie collects stats on the percent of Sunbreakers that die with their Super activated and by what means. Because right now it's only good if you can ambush your opponent(s) or go unchallenged by other Supers, and if that's the case, I think Bungie needs to reevaluate their numbers and changes.