if this doesn't prove aim assist is a big factor in sniping then I'm sorry but ...um.... yeah ....
im not saying remove aim assist.. I'm just saying.... it might be a tad bit broken lol
https://youtu.be/GZ9txmsw4sE
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I think that Bungie needs to go further with snipers, they are too powerful (and boring) in ToO. The aim assistance needs to go down and also scopes should be all for long range. If shotguns range was nerf so they are only useful at close combat the same should apply to snipers were all scopes should be useful for really really really long ranges. The zoom on Shortgaze and Ambush scopes should be increased a lot. In ToO eveyone is hard scoping the revive with a 1000-Yard with Shortgaze or Ambush.
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UR shots go according to UR momentum n u where in the air their is a way to jump snipe this video should help see how that happened https://m.youtube.com/watch?v=N62FdT5tc9M
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Hitting a headshot mid air is rediculous itself plus this game is a joke.
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Edited by Art Vandelay: 2/9/2016 5:13:54 PMYou were in the air meaning your shot goes off in a different direction. If you were actually on his head you would've missed, but since you're a crucibaby who complains about AA, you're obviously a scrub who lacks the skill needed to put the crosshair on his head. They call this "dumb luck."
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Why are almost all of the comments trying to write off this video as "okay, no big deal?" The fact that there is a discrepancy between crosshair position, hit detection, and displayed hit is NOT OKAY. It doesn't matter what the mechanism is that causes the discrepancy.
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You got lucky and you need to turn your damn brightness up.
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Could have been luck. Firing while in mid air (scoped or not) will place the shot off of the cross hairs by a considerable amount. Aim assist may have had something to do with it, but I'd like to believe it was just a happy accident
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Shut up you crybaby.
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That's server lag, not bullet magnetism.
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Um.. Yeah no... Destiny just has shitty hit detection coupled with inaccuracy while in midair... This wasn't aim assist