Who has the feeling that the Sunbreaker is really lackluster compared to other Subclasses after the HUGE nerf they got?
I rarely see any Sunbreakers in PvP and I played Trials all weekend long and only saw ONE godamn Titan that used the Sunbreaker. Even I, someone who loves the Sunbreaker have to force myself to use Striker in Trials to be competitive. And when I decide to use Sunbreaker in Trials my fireteam look at me like I'm suicidal, and I cant blame them because Sunbreaker is really bad right now, hammers are inconsistent and the neutral game is shit. Even the guys at PlanetDestiny, who once saw the Sunbreaker as an immortal God think that it is too weak in its current state. I even made a video about this.
So sign here if you want Bungie to buff the Sunbreaker a little so its in line with other subclasses and tell how they should buff them (bigger blast radius? Or better neutral game? Or...?)
PlanetDestiny Podcast about Sunbreakers:
https://youtu.be/XnsawNAx93M?t=1h30m44s
My video about Sunbreakers:
https://www.youtube.com/watch?v=SpR4EqQ0gBQ
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I've seen mention of the hammers detonating earlier than they're supposed to. If this is true and the hammers have always been this way, the increased explosion radius and increased number of hammers perk may not have needed to get nerfed. Cauterize was an acceptable and expected change. Reduction is Sunstrike's burn dmg was unnecessary. How often were they gonna land a punch that wouldn't have killed you? That's IF they got the chance to land a punch without dying. The dmg reduction being toned down was expected. It's in line with Arc Blade, Stormtrance and Radiance now, which is a good thing.