[quote]There's absolutely no reason for it to be so low, and absolutely no reason for it to have to STAY that low.[/quote]
Couldn't agree more, man.
Seriously, even if Y1 gear [i]did[/i] need to be left behind for the sake of balance (which is nonsense, but let's just pretend, for a moment), there still isn't a [i]single, goddam reason[/i] that Class Items shouldn't carry forward; none, whatsoever. Now, there's [i]literally[/i] almost nothing left to show for [i]any[/i] of the effort players put into Y1, to the point where virtually every single player would've been better never playing Y1 to begin with.
What next? Light levels on shaders? On sparrows? Ships? [i]Emotes?[/i]
Utterly asinine. -_-
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[quote]Seriously, even if Y1 gear [i]did[/i] need to be left behind for the sake of balance (which is nonsense, but let's just pretend, for a moment), there still isn't a [i]single, goddam reason[/i] that Class Items shouldn't carry forward; none, whatsoever.[/quote]Even if it were possible to ascend them, they'd still be at a disadvantage. Class items now have stats AND perks, while Year 1 items do absolutely nothing other than provide defense. For all their concern about power creep they've actually gone and guaranteed that certain new gear, like ghosts and class items, are stronger than their Year 1 counterparts. I'm also hating that there are no elemental primaries for this raid. Apparently they were worried that there wasn't enough variety in the weapons before, so they went and A) dropped every existing weapon as a viable option; B) eliminated an entire variety of weapons, those with elemental damage; and C), FOR THE SAKE OF VARIETY, made it so that there's exactly one primary weapon you can use that deals elemental damage.
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[quote]For all their concern about power creep they've actually gone and guaranteed that certain new gear, like ghosts and class items, are stronger than their Year 1 counterparts.[/quote] Precisely! It's things like that, to me, [i]prove[/i] that none of the nonsense they pulled in TTK was [i]ever[/i] about "balance;" it is, and always was, simply about forcing players to play [i]their[/i] way. I mean, I would say it's about money, but even that doesn't make sense, because even if Y1 [i]was[/i] included in the Infusion system, players would still need to [i]buy[/i] the new DLC TO [i]get[/i] the new gear with which to upgrade the old stuff! >.<