1) The Scout Rifle Class Is the most balanced weapon class 2) Mida Takes a minor degree
Of skill and finesse to use . 4 Headshots for a kill so if you can't land your crit shots you'll most likely lose the gunfight . 3) in close range you can easily win against Mida 4) it's TTK (Time To Kill) isn't OP at all 5) Jade Rabbit or any other higher Impact Scout Kills In 3 Headshots 6) Mida is The only weapon able to keep Snipers in check since pulse rifles got nerfed 7) Mida Has been the same weapon since day 1 a good gun that just is popular due to its perks 8) the secret perk of Mida is high caliber rounds that's not OP so it causes you to get staggered or flinch .. And your point is ? It's not thorn where you die in seconds and have no way to counter it 9) The Inward Lamp is better than Mida Try it out for yourself 10) Nerfing Mida won't change anything another gun will become popular and be perceived as OP just because a gun is used a lot doesn't make it OP
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I beg to differ. Scout Rifles are a long to medium range weapon, meaning they should not be able to compete with close range weapons (I.e. Handcannons/Autorifles), and yet... they can. Why is that? because their scopes barely zoom, and hipfire accuracy is almost 100% accurate. Now I'm actually not a fan of bringing those things into reality, I am more for bringing everything else up. However, since Bungie is currently run by blind people, they won't ever change the weapons back to wear they were pre Taken King, because they want each weapon to serve a purpose, instead of being balanced. So actually I agree with you, Scout Rifles are the most balanced, and everything else (well besides pulse rifles which seem to be doing fine) needs to be brought up.