As the rocket from the other heavy spawn comes in and takes you all out. :D
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Isn;t there only one map where that's even possible? (Bannerfall)
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It's equally easy on Pantheon, but those are the ones where a 1 second delay can be disastrous. On some maps one side has a better chance to do it if the attacker is fast and the other team is taking a few seconds too long... Rusted Lands, Shores of Time, Blind Watch, Exodus Blue, Widow's Court
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I forgot about Pantheon, can't stand that map because it's always just try hards with 1000 yard stare.
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Edited by Hollow: 2/2/2016 1:59:37 PMLol pantheon sucks against anybody good if you're sniping(too many angles people pinch you from so you can't be a hard scoping fig), the really shit part is the map's spawns never flip so you get spawn trapped like no other. I do confess pantheon gives me snipergasms but only against plebs. >I would say shores is by far the best map in destiny. I love its design and layout, so fun just sprinting around the map flipping spawns. Ah te memories.
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Shores is a good map, but I don't play the game enough to consider myself good, because it's aim assist and pretty much no game with aim assist can be considered skill.
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Lol okay. I personally disagree, but each to their own.
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Not really anything to disagree about, if you've played games which require a higher amount of skill, then you'd know that Destiny was around the medium for skill level required.
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Edited by Hollow: 2/4/2016 1:55:22 AM[quote]Not really anything to disagree about, if you've played games which require a higher amount of skill, then you'd know that Destiny was around the medium for skill level required.[/quote] This logic is very flawed and only regurgitated by plebs.