And also
-Smoke/void nade
-Crazy aim assist literally killing me through walls
-landfall is stormtrance with build in FoH
-high aim assist snipers
-doctrine of passing
-when I'm getting shot by mida and my screen isn't flicking or anything so I can't react until my shield is down (not common but it happens)
-when I shoot first but their scout rifle is making me flinch so I can't land another shot.
-blink
-ionic blink
-skip grenades (Titans are only class without bolt or tracking nades)
English
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The reason you get shot through walls, especially during sniper battles, is because you poke out and someone shoots you in the head, and it takes a second to register because of latency. High aim assist snipers in my experience have no more "bullet magnetism" than low aim assist snipers, and the majority of destiny YouTubers and devs are saying that aim assist only affects how well your reticle tracks its target, so I don't think that aim assist is the problem.
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They're wrong it's been proven. I've watched bullets clear as day go through walls to try to hit me or other players because the game registers them as a hit even though they arent
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Edited by ecruz26: 1/31/2016 6:13:31 AMBeen proven by who? They have actual video evidence of it effecting the reticle. Snipers have always been able to magically shoot through walls due to shit p2p servers and they always will be able to.
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It's different than that and if you can blatantly see it then I'm not gonna waste my time trying to explain things to a moron lol
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So you respond with no proof at all? Makes sense when you got none.
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Not my video but this is an example. Aim assist decided he was hit so he got hit
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Again lag and latency playing a part while he saw a bullet go through a wall the other player most likely caught him while running through the open gap
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OR aim assist kicked in and said he was hit so the bullet went to him even though he was behind a wall. That's what happens in a game where bullets don't have real travel time
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There is no or and that is not how aim assists works in this game (again proven by videos) there is no point continuing this convo as it appears you cannot understand how it works.
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Watch some gameplay. Play the game. I'm not doing research for you when I know what I know and I've seen what I've seen both in game and on twitch and youtube
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I have played the game and along with plenty of other shooters where the bullets magically curve around corners. The fact is you have no actual proof of this other than your word which means nothing while there have been plenty of videos showing off how exactly aim assist and bullet magnetism work.
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Videos show how it works sure. And have you not noticed that when aim assist decide you hit them, you hit them. No matter if they went around a corner or not
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This is called lag or latency not bullet magnetism.
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You can't argue with ignorant children, he's too lazy to watch videos showing exactly how aim assist works and how bullet magnetism is different.
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Believe me if you bladedancers had lightning nades, you would never see a single skip nade.
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Not true