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Destiny

Discuss all things Destiny.
Edited by Powerfvl: 1/31/2016 10:44:00 PM
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List of Cheap tactics or abilities

This is my opinion on a list of everything that's "cheap" within this game. - Juggernaut - Shoulder Charge - Invective - No Backup Plans - Pocket Infinity - Heavy Ammo - Self Res - Quick Res Exotics - Hunters who turn invisible and hard scope lanes and shotgun. - Sticky nades - Firebolt nades with Viking funeral + touch of flame. - The Ram - conspiracy theory D This is only my opinion and I think all those are scrubby tactics. Juggernaut cause that's just OP enough said. Being the fastest class with a shield. Invective cause that fire so fast and has decent range. Self res because it's annoying. Only annoying in trials or elimination, reason why is the same reason for quick res exotics. Wish there was no such thing as revives in elimination. Quick res exotics because I feel Trials should be once you die you stay dead. That'll make it a lot more competitive and tactical. No backup plans because I mean OS off shotgun kills? That just shouldn't be a thing. Pocket Infinity because it's just broken. Heavy annoying because it shouldn't be a thing in 3v3 playlists. Juggernaut because being the fastest class running around with a shotty and shield is cheap. So that's my opinion. Edit: Funny how most guardians who disagree with me are the ones with low medal score. They don't even crucible. Edit 2: I'm not asking for nerfs or buffs. I don't even think I said the word nerf once. I'm just saying in my opinion, these tactics are cheap and I will bag and dance on your body once I kill you. And laugh at you with my friends because those tactics are frowned upon. When I play I don't wear exotics, I don't use heavy, I don't use self res, any Titan ability cause I deleted it due to no time for another class. So I expect others to do the same, if I wave heavy and you pick it up I'll bag you until you quit. If you skate around with juggernaut I will bag you until you quit, that's if I can kill you, since it's so hard to counter, especially with a weak hunter.

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  • I have a fairly modest medal score, or so I believe, and I care to disagree with practically your entire list. Ill go in detail below. [quote] - Juggernaut - Shoulder Charge - Invective - No Backup Plans - Pocket Infinity - Heavy Ammo - Self Res - Quick Res Exotics - Mida Multi Tool - Hunters who turn invisible and hard scope lanes and shotgun. [/quote] 1 and 2.) Strikers specifically spec for this. They lose the ability to tank golden gun shots and hit max armor without it. Even more so, you need to be running this to matter, same with shoulder charge. They are both easy to deal with and leave striker weaker during his super. 3.) Its an exotic. Its ment to be powerful. Get over it. Many shotguns outclassed this one by miles anyway. 4.) You have got to be shitting me. Its an overshield that is slightly better than flame shield. It also requires heavy CQC play. In the current meta, CQC doesn't work so well. 5.) It burns through ammo like a mother -blam!-er. Fusion rifles in general are weak.pop Those two things are huge downfalls. 6.) Heavy ammo is a tide turner. In 3v3 you need to work as a team. Securing heavy ammo is fairly easy. If they are dominating you that badly that they pull double heavy.. they were already going to win anyway. If you pull it equally, its not unbalanced as you [b]both[/b] have it. The team who plays the heavy round better will win. Simple as that. 7.) Self res is a perk. Its easy to shut down and very predictable. I would rather this then their tanky -blam!- your entire team version of Radiance. 8.) Waste of an exotic. If they choose to waste it on that, fine. If you're such a good player and can't deal with the enemie's teammates being picked up a second faster, thats your problem. 9+10.) These are both fine. If you think they're annoying, so be it. They are not broken in the slightest.

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