JavaScript is required to use Bungie.net

Destiny

Discuss all things Destiny.
Edited by Powerfvl: 1/31/2016 10:44:00 PM
236

List of Cheap tactics or abilities

This is my opinion on a list of everything that's "cheap" within this game. - Juggernaut - Shoulder Charge - Invective - No Backup Plans - Pocket Infinity - Heavy Ammo - Self Res - Quick Res Exotics - Hunters who turn invisible and hard scope lanes and shotgun. - Sticky nades - Firebolt nades with Viking funeral + touch of flame. - The Ram - conspiracy theory D This is only my opinion and I think all those are scrubby tactics. Juggernaut cause that's just OP enough said. Being the fastest class with a shield. Invective cause that fire so fast and has decent range. Self res because it's annoying. Only annoying in trials or elimination, reason why is the same reason for quick res exotics. Wish there was no such thing as revives in elimination. Quick res exotics because I feel Trials should be once you die you stay dead. That'll make it a lot more competitive and tactical. No backup plans because I mean OS off shotgun kills? That just shouldn't be a thing. Pocket Infinity because it's just broken. Heavy annoying because it shouldn't be a thing in 3v3 playlists. Juggernaut because being the fastest class running around with a shotty and shield is cheap. So that's my opinion. Edit: Funny how most guardians who disagree with me are the ones with low medal score. They don't even crucible. Edit 2: I'm not asking for nerfs or buffs. I don't even think I said the word nerf once. I'm just saying in my opinion, these tactics are cheap and I will bag and dance on your body once I kill you. And laugh at you with my friends because those tactics are frowned upon. When I play I don't wear exotics, I don't use heavy, I don't use self res, any Titan ability cause I deleted it due to no time for another class. So I expect others to do the same, if I wave heavy and you pick it up I'll bag you until you quit. If you skate around with juggernaut I will bag you until you quit, that's if I can kill you, since it's so hard to counter, especially with a weak hunter.

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • Edited by BxL3G1T: 1/29/2016 8:44:12 PM
    Juggernaut sacrifices shoulder charge or unstoppable. It's really only viable in certain game types. Comparing it to other classes far right perk trees, it's on par, same with shoulder charge. Invective does fire too fast, easily able to double/triple tap people from great distances. But it also means they're not using an exotic primary, so fairish trade. No Backup Plans are fine. Don't get killed by a shotgun and he never gets his OS. I don't have enough experience with PF to comment. Heavy is heavy, it's available to everyone and everyone has pretty nigh the same heavy weapons. I think it should not spawn in 3v3, or spawn with half the ammo it does in 6v6 to keep it balanced. Mida is fine. It can be easily countered in almost every range, it's just a nice all purpose gun. So I mostly agree with 1-2 of the points. The rest aren't thought through. The most annoying, scrubbiest, (insert adjective here) thing in the game is fusion grenades. I see videos of people throwing them at a guardian, watching it go 5 feet to their right, only to take a 90 degree turn and stick on their forehead. I don't think any grenade should be OHK, especially with it tracks better than Truth.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    1 Reply
    1 2
    You are not allowed to view this content.
    ;
    preload icon
    preload icon
    preload icon