One thing about this whole "balancing" malarkey has always confused me.
Why are supers called supers if they're meant to be balanced or stoppable by regular guns/melee/etc?
I don't know about you guys, but when I see a hunter or titan pop a super, I expect my lock to get his ass kicked unless I'm packing an off super on my lock. Hell I'm dead if another lock pops their super on me. But. Isn't that why it's a SUPER?
I petition supers be removed from the game or nerfed into a basic skill like shoulder charge, the hunter stab one or lock flame shield.
As is, they're just so damn confusing being called supers.
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Was in trials minutes ago. Saw a Bladedancer coming. They had 4 against our 1, it was over right? Wrong. Because I activated my super and took him out. Without my super though we'd have lost. But we ended up clutching it. Titan came running in, a single shot from Atheon's Epilogue would have finished him. Activates his super and what happens? Unstoppable saves him from dying as he flies at us killing all three of us. A warlock jumped through a doorway and literally was casting Nova Bomb, we didn't stand a chance. Don't blame the supers because you're not super. Behind a good player they're insanely powerful. And no. Supers should not be Attack Dogs from CoD BLOPS, they shouldn't rack up 7+ kills. That's just ridiculous.