It's so awkward how they addressed LAST years problems with crucible and totally avoided to adress the debacle that was last Decembers IB, like they didn't know their current way of matchmaking absolutely blows butts. It's great to know my opponent is on the same skill level as I am, but sitting on the other side of the planet in a wooden shack with JungleFiber. Changing the gametype to something absolutely not-fit-for IB won't help with that, B.
However, I like the idea of the crimson days. The idea itself.
I mean you could at least not completely forget us PvE players when you announce something nice...
A 2v2 crucible playlist is neat I guess, but would it have been to much work
to add a strike playlist in which you have to beat strikes with a partner, meaning not a third player can join.?
Just to make strikes challenging AND rewarding. Yes, I'm looking at you weekly nighfall.
offtopic:
I don't know how to express my view on their style of handling crucial problems, so here's a metaphor for it.
Instead of fixing a broken car's engine they just give it a new paintjob and loosen a screw or two.
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No idea what your trying to say?