Sooo, new videos of The Division show a lot of bullet sponge enemies and marshmallow shooters.
Some say this is good RPG mechanics because RPGs are won by managing stats and not shooting skills.
Other say this is a travesty of an FPS and a black mark on the Tom Clancy name.
Vote!
Edit: The people have spoken, and forum goers do not like bullet sponges. I predict negative beta reactions are inbound. I also hope Bungie keeps this in mind as they develop "Destiny 2".
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I don't believe bullet sponges have any place in a 3rd person cover-based shooter that I can only assume The Division will be (hence Tom Clancy's trademarks on the box). Games like Ghost Recon and Rainbow Six have always featured throngs of low-health enemies, rather than a few high-health enemies. It seems like a pretty boring idea, actually. Just sitting behind cover for 15 minutes taking potshots at some brute.