PvP is really broken and unplayable at times considering that it is the only interesting part left in this game for me, since the PvE is stale and unrewarding. I do play other games so I am not burned out on this game and I have stopped for months but I don't think this game is worth coming back to anymore.
PvP bugs
lag
Matchmaking mechanism just does not provide a good experience when skill is prioritized over connection.
Sometimes Weapon hits do not register
Sometimes Super hits do not register or there is a significant delay which results in a mutual elimination when it should not.
Sometimes Being pushed off of maps at ridiculous speed and dying, looks like the physics engine is acting up.
Using the launcher mechanism I think it is on the Timekeeper map sometimes causes you to smack into walls and die.
PvE bugs
lag
Sometimes weapon/ability hits do not register
Sometimes glimmer is not generated with either the ghost perk or the consumable.
Sometimes materials are not extracted from engrams with the ghost perks
Almost always the cryptarchs take the silk codecs, network keys and house banners and give no glimmer for most of them, turn in 4 banners get glimmer for only 1 and take the silk codecs for nothing, even your in-game economy is greedy. This has been a problem for months.
Weapon upgrade bubbles are buggy and sometimes invisible.
Being pushed into a wall and ridiculous speed.
I am sure I am forgetting some bugs but these are what I have seen.
It took you a day to address a problem when people found a bug in your macro-transaction system (not misspelled $10 is not a micro-transaction) lets see if you will ever fix these.
I wonder if you will ever fix these issues.
Good luck sorting this mess. It looks like you do not play your own game and your QA team sucks or is ignored. Does your QA team even exist?
Peace.
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I know what you mean it hasn't been this bad in a long time. The bladedancer super has been broken for awhile and don't do nothing about it.