I had a suggestion for destiny 2 content. Jist thought id pass it along and see what others thought of it
So:
dedicated servers
matchmaking for everything.
Allow 9-12man fireteams
4-5 total classes
For a "raid" you can have a big ass 9-12man arena style multiplayer map. (matchmaking)
You have a weekly boss or wave of "3 bosses" you fight. (similiar to trials of the crusader in wrath WOW expansion)
U fight 2 "major" or "mini" bosses first. Than the final round is a HUUGE raid boss that drops end game content. Give him a new health bar to show its an elite boss (a frame similiar to WoW health frames)
Give him 3 different "health" phases.
The first wave is bringing down the bosses "armor" or "shields" depending on the enemy.
Than once you break those his health bar can shatter and he has an overlay of health bars. Similiar to old rpgs where they had 6 health bars on the bottom of the screen only to clean up the U.I its an overlay on the same health bar
Then at the end after killing him u can either earn end game content OR what i think would be cooler would be they drop marks. Which you could use to buy character and class specific gear sets. And if you acquire the full set you got a bonus "tier".
It would be great if maybe bungie has a "design your armor" contest and we could pick the coolest armors from the community amd it could be put in game.
Thoughts?
Please try to keep it positive or atleast contructive criticisms.
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Everyone wants raid matchmaking. Until you end up in a raid with 1 other good person and 6 mouth breathing paint chip eating forum troggs as teammates. Then they'll come right back here to complain about how the content is too hard or they can never find good teams and matchmaking a sucks so we need a vote to kick feature