Just something that occurred to me last night whilst playing crucible. How would it change trials if special ammo only spawned on the map or/and even with a timer of around 1 minute or so and you'd start each round with no special ammo. Since Trials have become more or less a specials fest. Run to point X from spawn and pull out your sniper and wait.
Naturally the placements of the special ammo crates would affect the dynamic of the round a lot.
It might make for interesting gameplay. For example if you place two special ammo crates on the map both with equal distance to each spawn. Then you might get a primary battle for a crate or you might not. It would certainly make for some variation to the way things are now, which are getting a bit stale.
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Edited by Zoey: 1/8/2016 8:51:47 AMThen take out revive shields. I shouldn't have to fight someone I already killed, AND their friend, AND they both have overshields, with only primary ammo And even if I have a teammate with me, that's two primary ammo no-shield guys against two over-shielded guys
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Edited by yourboisalty: 1/8/2016 8:50:58 AMInteresting idea but when would special spawn? After 1 minute? It would be a camping game reviews would be out of control due to not being able to kill of revive quickly. Supers would probably be way more Abundant. Interesting idea not bashing just curious. Fast clean rounds are way easier to deal with. Usually both teams won't have supers if the kill time is fast. Would be interesting to see how trials would be, but counter campers that snipe is pretty easy. Dealt with that a lot on frontier. Scout rifles n shotguns worked great! Or 3 warlocks with fire bolts and side arms my favorite!
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Would it cancel out the dregs promise perk of always having ammo on respawn?
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It would be interesting but the team that wins the first round would have a huge advantage