Why is it if a hunter wants to increase its super efficiency it has to sacrifice something.....its exotic armor for a reason
[i]Edit: someone should make an official version ._.[/i]
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Sage and Jon from bungie already stated why they made the change. They both went on to say that the main reason for them giving a shorter time limit go symbiote was because it was literally the only thing gunslingers used. They wanted to provide the game with more choices rather than having ONE clear choice for pvp. Before you say "why can't they let me play the way I want" sage also addressed this, and said it is because we want all players to play how they want that the change was made, so not ONE armor or piece dominates the subclass. This was from crucible radio on planet destiny for those that want to check it out
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Signed.
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Make this official
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Forget GG blade dancer is redundant. The only saving grace is blink and invisibility.
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Signed
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Yeah why is this the only armor price that does this??? No one ever complained about it EVER!! So why have they changed it. HOS and STORMTRANCE w/ trancendance are twice as long as GG with and without the helmet. The nerf was unwarranted and unwanted. Nerf shit just to piss people off I think.
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Signed. Symbiote was one of my favorite exotics in year 1, I was very disappointed when I heard It got a little bit of a Nerf, I would love to see it restored to normal. ;3
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No...GG has returned to the top in terms of supers due to it being able to one tap Hammer Titans. It's already very good with 3 shots. Returning the duration of AS from year one would only make it more dominant over other supers
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Signed also would like a "fix" for Arc Blade hit registration. Not a buff a "fix" it seems like I swing and cannot hit target even if they are right in front of me.
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You girls cried nerf on The hammer. You girls should pay for it too .
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Signed
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Signed.
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Bump and sign
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Shined
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No bump best choice to nerf time perfectly balanced move on
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Funny thing is the symbiote is the exotic that has a negative tradeoff which is bs.
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Signed
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To be honest I think bungie lowered the duration to make the arachnid helmet viable after I saw its upgraded perks.
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I think the best way to do it would be to have the super drain slower the more shots you use. Meaning as you fire off shots, the remaining super drains slower than it did before the last shot. Thoughts?
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Signed its too short
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Signed its too short
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No As I said before Gg is the only super that can shut down the other supers with one bullet Hammer takes 2 to shut a super down Storm caller takes 2x more damage to take down the other supers Blade dancer takes 2 slashes Night stalker takes 2 arrows Radiance takes 2 hits or 2 grenades If you're gonna get 12 seconds of an insta kill super then it should take two shots to take down the other supers. Then I agree with the buff. Until then no. 3 shots is plenty and with gunfighter you get your super quicker than the other classes.
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Edited by Te0: 1/7/2016 5:41:43 PMGoldengun is fine, stop making it worse!
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Because something needs to be given up to have that fourth Golden shot. I main a hunter and the time reduction is reasonable.
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Agreed