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#Gaming

Edited by DeusFever: 1/8/2016 3:28:39 PM
47

Microsoft Exclusives Not Working, Apparently

So, Microsoft recently touted [url=http://news.xbox.com/2016/01/04/greatest-games-extends-to-2016/]million + sales for its exclusives: Halo 5: Guardians, Rise of the Tomb Raider, Forza Motorsport 6 and Gears of War: Ultimate Edition[/url]. These are some weak statistics. Were sales of Halo 5 so bad that Microsoft will only say it sold over 1 million? This got me thinking that the days of Xbox exclusives are ending. The 2016 exclusives like Recore, Ark, Quantum Break, and the new Gears will probably all have million + sales, which is chump change for a AAA game. Meanwhile, multi-platform games like Call of Duty, Star Wars, and Fallout are selling twice as many copies on the Xbox One as any exclusive. PS4 exclusives will also sell twice as well because the PS4 has twice the install base. And I can't just blame the install base. Halo 3 was a huge seller at a time when the Xbox 360 had about the same install base as Xbox One does now. Gamers, especially Xbox gamers, just don't seem too interested in exclusives anymore. Maybe it's the advertising. Exclusives only see advertising on one system whereas a multi-platform game have at least twice the exposure. Also, anyone who has owned multiple consoles has more invested in multi-platform games than exclusives. Or maybe Xbox One owners just aren't into the games Microsoft is pushing; they can't all be No Man's Sky. This is too bad for Xbox. Exclusives like Halo and Gears really set the Xbox apart from the competition. Don't get me started on the WiiU and Nintendo exclusives. Edit: [spoiler]Though 2015 wasn't a blockbuster year for Xbox exclusives and nothing like beloved 2007, 2013 was worse for PS4 exclusives. I can't believe Sony would stay in the Killzone business after Shadowfall. And with iPhones, iPads, and Android devices dominating mobile gaming, I think it's stupid of Nintendo to stay in the hardware business.[/spoiler]

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