I wish there was a way to trade or auction off weapons that you don't want or have multiples of. I've got 3-4 telestos, 3 suros, 3 invective, 2 hereafters. I like them, but don't need so many multiples. I'd also like to be able to trade glimmer, black wax idols, or helium filaments, or whatever somebody asks for their weapons. What do you all think, wouldn't an auction house be awesome in Destiny?
Edit: Whoa! People I'm seeing a ton of replies, people saying no, people would be ripping other people off or whatever. There would in no way be any type of real currency involved, at all! It would be a room or kiosk where you would put your weapon up for auction for a set minimum, say like $3000 glimmer and 50 spinmetal for a Telesto. People could then go to the kiosk and see what is for auction. The bidding would start from there. The items would be on auction for a few days or a week. At the end of that period the weapon or armor piece that was being auctioned, would go to the highest bidder. It would all be anonymous and wouldn't involve any kind of real money at all.
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Here are my thoughts on the Auction House idea... Work it like a raffle. Exotics that require completion of a quest cannot be Raffled off. RNG items ONLY. No real world money should be involved, ever. Putting an item into raffle will give you back and engram equivalent to what you put in. Example: you submit a Suros Regime into the raffle you get an Exotic Primary Engram. Your first raffle entry of the day is free, after that, each one costs you 5,000 glimmer, this is to prevent people from re-rolling engrams and flooding the market. You can buy as many tickets as you want to increase your chance of winning the item. These raffle tickets can be paid for with any currency, material or consumable, but at a rate designed to be inflated so people can get rid of their excess, such as 1 ticket for 2 exotic shards. Currency used to buy raffle tickets is gone forever. Any item can only be raffled 1 time in its life. This is also to prevent market saturation. The raffle period for any given item will be dependent upon how many of that same item are up for raffle. The more duplicates there are, the shorter each raffle period is. This is, again, to help prevent market saturation. Within the raffle period, if no tickets are purchased the item is gone forever. Maximum raffle period is 2 hours, minimum 15 minutes. Thoughts?