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originally posted in: Lets talk about Stormtrance
Edited by stadwick: 1/1/2016 5:56:57 AM
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Difference btween stormtrance and sunbreaker is u could juke out hammers. U cant juke no skill lightning that chains to everyone. Oh ya and it can take out a titan at highest point of highest lift while flat on ground. The range needs to get cut along with duration. I know many warlocks who use that class that say it should of been balanced before sunbreaker. It needs to be balanced. Im tired of warlocks just running to get near ppl so they can activate it. Name one super that can kill ppl just being near it when activated. Oh ya, nova bomb and fist of havoc dont count because its single area of effect.
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  • As you hunters often like to say, Maybe you should just git gud.

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  • As i like to say. EAD

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  • 1 you have to spec into a perk for a lanfall and sacrifice more range during stormtrance. 2 the super lasts as long as a regular super bit the transedence perk is the reason it lasts longer and you also have to spec into the perk and sacrifice more armor for the class overall

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  • Impossible machines? Ive seen stormtrance take alot of punishment and keep going. I never cared about sunbreaker. Thought cauterize was a joke but only thought duration needed balancing. Stormcaller needs more balancing then hammers ever did.

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  • But how do you fix something with the same damage resistance as a bladedancer and the least agile roaming super without specing into ionic blink

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  • It has wayyy more damage resistence than bladedancer. Considering arc blade dmg res. Got nerfed.

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  • Nope same 50% dmg resitance

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  • You are wrong. Bladedancer had its dmg res nerfed in year one. I havent seen a hunter eat a rocket mid super since early in yr 1. Just watched a stormcaller eat truth rocket 2 days ago.

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  • You don't really need to be that agile considering how ridiculously far the lightning can reach.

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  • I doesnt reach as far as everyone thinks it just transfers from one person to another and thus making it seems as the super can reach far

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  • Edited by stadwick: 1/1/2016 9:55:19 AM
    Yes it can! It can kill a titan when he is at highest point of lift on highest lift. The warlock is on the ground when this happens

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  • With the superconductor perk as again you have to spec into the perk to reach that high and it has its drawbacks as in no landfall and do increased agility from ionic blink

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  • Wrong again. Need i say impossible machines again? U have gloves that grant landfall for free. Like imolation fists and graviton forfiet.

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  • But then you still miss the agility of the stormcaller that it needs to catch enemies and still be viable

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  • Im sorry but ur arguing a losing battle. oh ya how about thunderstrike? That range is at least 3 times the range of regular lock melee. Stormcaller is getting "balanced" and the sooner u learn to adapt like every other class that has gotten "balanced" the better. Warlocks have been hit the softest by nerfs.

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  • Ok if we are going at making every class balanced how about shadowshot not 1 shot a person in the crucible bc it is a suport super anf bubble and radiance cant even do damage to a single person balance cant come when you only one problem. The balance is to buff and make everything kill everything with varying amounts. The sooner you inderstand what must be doe for balance the sooner you realize what you say doesnt matter at all.

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  • You realize radiance allows u to spam grenades and take more damage? Its not about balance its about one class not having clear advantage and clear superiority over the rest. Guess what golden gun and arc blade have been nerfed into ground. No dmg res. For either and are the quickest supers to run out. Well guess what, warlocks havent been touched at all.

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  • Edited by SilverMan2143: 1/1/2016 6:27:26 PM
    Warlocks havent been touched because we are balanced. Raidance allows for extra tanking armour while giving no actual 1 shot super bc it is a support super to generate orbs. Blade dancer and GG both always have a 1 shot kill to anyone thats not in a super. It is a trade off in damage and damage resist.

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  • Ok last time i respond to ur delusions. Warlocks are not balanced. Melee range is way too high. Hunters supers were nerfed into ground in yr 1. GG had super nerfed. Arc blade dmg resist was nerfed into ground because titans and warlocks complained non stop. Same with arc bolt grenades and blink. The sooner you grasp the fact ur precious stormtrance is about to be nerfed the better off u will be.

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