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originally posted in: Lets talk about Stormtrance
1/1/2016 5:12:40 AM
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Stormtrance works how supers should work imo. Bladedancers & sunbreakers should have that same kill potential during their supers.
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  • Bladedancers dont have that potential anymore. It got nerfed into ground. Hit detection doesnt exist with that super. Cant tell u how many times ive hit someone with arc blade 2 or 3 times only to get killed by shotgun from same person who should of been dead.

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  • Sounds kinda like Sunbreaker. Direct hits don't do damage, but that's fine apparently.

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  • Exactly my point. Arc blade is a shadow of what it used to be & that should be fixed. The same goes for hos as hammer hit detection is incredibly inconsistent since the nerf.

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  • You see bladedancer as op in year one cause no super could counter it, now the new supers have arrived just buff bladedancer and Sunbreaker and everything should be fine

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  • No, because stormtrance cannot be countered. Ive watched stormcaller eat a rocket and keep going. Sniped in head only for him to still have health. U can golden gun them from long range. But thats long range!

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  • It's a bit long but it rarely actually lasts that long because the r1 attack drains the super bar faster when you hit ppl & ionic blink takes away 1/6 of the bar every time.

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  • And the time?

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  • It's a bit long but it rarely actually lasts that long because the r1 attack drains the super bar faster when you hit ppl & ionic blink takes away 1/6 of the bar every time.

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