Thanks to those sorry little bitches at Bungie for listening to all these whiney bitches here on the forums...
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If no one said anything about Nerfs ever, they would still have the same data. There's a website that shows number of kills people get with guns and mida has increased by 10%. That's pretty substantial, even though nothing about the gun screams op the fact that it's being overused is the issue. At the end of the day they want diversity, that's always been their goal. However a problem with a fps type rpg we have is if they bring other weapons up to mida or another overused gun over and over we get a time to kill that's smaller and smaller and will lead us to a call of duty type first person to shoot wins and will remove some strategy and skill elements familiar to the halo franchise. So the only option is a nerf sadly, it's unfortunate but I don't know of another solution that would end up being a larger problem later on.
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So not nerfing isn't an option? Buffing other primaries isn't an option? Why don't people understand that exotic primaries will always be the most used guns in their respective archetype? Right now the two most viable archetypes are hand cannons and scout rifles which is why so many people use the exotics in those archetypes. Stop looking at statistics without looking at causation. That's like a doctor giving you pain killers instead of fixing what causes the pain.
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[quote]So not nerfing isn't an option? Buffing other primaries isn't an option?[quote][/quote] Basically
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You gotta realize the type of game that destiny is. It's a high time to kill shooter. It's got a generally high time to kill so your abilities remain relevant in PvP. If you start just buffing everything as apposed to nerfing and buffing, you begin to cause the time to kill to drop. Not a big deal until it starts creeping. Soon everything is OHK and it turns into a spawn campfest.
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It's bait, bud. Luke Smith doesn't even work on weapon balancing lol