Every single occurrence of floaty air time making me miss my Shadowshots and Novabombs.
Because of the floaty animation, the 3rd person view and the noticeable delay between animation and super use, I have hit countless pillars, ceilings, doors, doorways, teammates, nothing, floors, grass halms, whatever is around me, but not the enemy.
It happens pretty often tbh, and definitely much more with SS than with Novabomb.
I just jump off the nearest cliff after such a super fail...
English
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Yup it's annoying as -blam!-. That "Oh let me float to the right so your Novabomb hits the wall instead" animation...
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It's also something, at least for me, that is hard to judge in terms of timing. Sometimes the NB goes smoothly, other times the nearest ceiling eats them.