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#feedback

originally posted in:Legendary Filaments
Edited by Morpheus Yoda: 6/20/2015 1:04:57 AM
2

Exotic IDEAS

Any ideas for new exotics to the game? They can be armour or weapons (and yes I spell armour like a British person) Here's one of my ideas: Der Weltkrieg - Scout Rifle "Repeating history may be all we have left" Kinetic Damage Upgrades: Out of Time: Faster rate of fire. Penalty to reload speed. Almost An Auto: Greatly increased rate of fire. Significant penalty to impact. Smart Play: Faster reload speed. Penalty to rate of fire. Der Weltkrieg: x3 Impact and no recoil for 10 seconds after going 7 minutes without dying. Upgrade Damage Normandy: This weapon grants +5 attack power after sprinting. (Costs: 750 Glimmer) Stalingrad: New ballistics improve impact. Penalty to range. (Costs: 500 Glimmer) Midway: Telescopic sights that greatly improve range. Penalty to impact. (Costs: 500 Glimmer) Alliierten: After 10 consecutive kills, this weapon boosts the fighting power of your teammates by a factor of 2 for 15 seconds. (Costs: 1000 Glimmer) Upgrade Damage: (Costs: 750 Glimmer, 20 Weapon Parts and 16 Relic Iron) Upgrade Damage: (Costs: 750 Glimmer and 16 Relic Iron) Upgrade Damage: (Costs: 750 Glimmer and 16 Relic Iron) Upgrade Damage: (Costs: 700 Glimmer, 30 Weapon Parts and 1 Exotic Shard)
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