originally posted in:Legendary Filaments
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Any ideas for new exotics to the game? They can be armour or weapons (and yes I spell armour like a British person)
Here's one of my ideas:
Der Weltkrieg - Scout Rifle
"Repeating history may be all we have left"
Kinetic Damage
Upgrades:
Out of Time: Faster rate of fire. Penalty to reload speed.
Almost An Auto: Greatly increased rate of fire. Significant penalty to impact.
Smart Play: Faster reload speed. Penalty to rate of fire.
Der Weltkrieg: x3 Impact and no recoil for 10 seconds after going 7 minutes without dying.
Upgrade Damage
Normandy: This weapon grants +5 attack power after sprinting. (Costs: 750 Glimmer)
Stalingrad: New ballistics improve impact. Penalty to range. (Costs: 500 Glimmer)
Midway: Telescopic sights that greatly improve range. Penalty to impact. (Costs: 500 Glimmer)
Alliierten: After 10 consecutive kills, this weapon boosts the fighting power of your teammates by a factor of 2 for 15 seconds. (Costs: 1000 Glimmer)
Upgrade Damage: (Costs: 750 Glimmer, 20 Weapon Parts and 16 Relic Iron)
Upgrade Damage: (Costs: 750 Glimmer and 16 Relic Iron)
Upgrade Damage: (Costs: 750 Glimmer and 16 Relic Iron)
Upgrade Damage: (Costs: 700 Glimmer, 30 Weapon Parts and 1 Exotic Shard)
English
#feedback
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How about a button that kills all enemies on the map, even bosses.