The typical LFG Light Level requirement of 315+ for a hard King's Fall raid is totally justified. The majority of players who still run weekly raids just want to get them done with as little fuss as possible. Why spend 6 hours carrying and coaching an inexperienced player through an activity that we're accustomed to finishing in less than 2?
[i]But Rose, a higher light level doesn't always guarantee skill, and that's what matters.[/i]
You're right. Player skill [i]is[/i] preferable to light level. No doubt. Unfortunately, there's no way of determining a players' skill without actually playing with them and I, like most raiders who use LFG as a base for putting together a team, don't have time to check stats or run tryouts.
A minimum light requirement of 315+ is a fair baseline when estimating a players' experience at the game's current state. After 4 weeks of challenge mode handing out 320 gear, the [i]majority[/i] of experienced raiders should be higher than 315 light.
[i]But Rose, I'm experienced! I'm only 307 light because RNG hates me![/i]
That's a shame. It truly is. Unfortunately for you though, I don't care. The probability of a low light player being more experienced than one closing in on the cap is still too low for me to risk inviting you over someone with a higher light level. Like I said, I just want to get this done.
[i]But Rose, if no one invites me to a raid, how am I supposed to progress?[/i]
You could always create your own group and impose a lighter restriction. I'm sure there are loads of players in your position so it shouldn't be too hard.
[i]But Rose, most players at my light level are scrubs. I don't want to spend 6 hours carrying and coaching an inexperienced player through an activity that I'm accustomed to finishing in less than 2.[/i]
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RNG hates me though.