[b]THANK YOU GUARDIANS!! With all of your help and ideas, I hit 1,000 comments! I will be working on a community based exotic in honor of this community effort![/b]
[b]Exotic Ideas 2 Link[/b]:
https://www.bungie.net/en/Forum/Post/191970608/0/0
Primary:
Assault rifle- No Other Choice "In dire situations, only one opinion is available"
Perks are Focused Fire and Last Chance (Getting a kill at low health lowers the damage taken)
Scout rifle- Sword and Shield "The strength of one comes from his defence"
Perks are Extended Range, Armor piercing rounds, and a choice of Broaden the shield (3 consecutive kills grants an over shield) or Sharpen the sword (3 consecutive kills grants bonus damage)
Hand cannon- Skill Unknown "Wielders became so skilled, it was a paradox"
Perks are Final Round and Specialist (Hand loaded and Return to Sender)
Special:
Sniper- Doctor's Medicine "Headache? I can cure it"
Perks are Return to Sender, Third Eye, Snapshot, and Doctor's Pill (Precision kills cause enemies to explode and returns health to player)
Shotgun- Surprise "Slugs make a great gift"
Perks are Hammer Forged, Light Weight, Slug Rounds (Extended Range and no spread)
Fusion rifle- Time Flux "Time moves forward with your permission"
Perks are More impact penalty to rate of fire, and Chrono's Revenge (One shot slows down enemies)
Heavy:
Rocket launcher- Poseidon's Wrath "A weapon worthy of a god"
Perks are Javelin, Army of one, Trident (A rocket fired splits into three rockets and tracks different enemies)
Machine gun- Hellfire "Who needs a rocket launcher, I can send one hundred explosions"
Perks are Persistence, Surplus, Light them up (a random bullet is an explosive round that blinds nearby enemies)
If you have any ideas, please leave them down below.
Edit 1: This thread has got a lot of weapon ideas. May I say awesome weapon ideas? If you have any ideas for armor as well, feel free to post them.
[b]Quick Announcement[/b]: My friend (FJFSOM656) has started a mini series called Exotic History. It's a small community project where you guys can make an exotic and post it here. In the spoilers tab, put [i]#writemyexotichistory[/i]. Here is a link to his table of contents for more details.
https://www.bungie.net/en/Clan/Post/1371758/183820389/0/0
[b][u]Time's Reclamation[/u][/b] [u]Exotic History[/u]: https://www.bungie.net/en/Forum/Post/172642296/0/0
[b][u]Huntress of the Woods[/u][/b] [u]Exotic History[/u]: https://www.bungie.net/en/Forum/Post/175315752/0/0
[b][u]Combined Light[/u][/b] [u]Community Exotic[/u]: https://www.bungie.net/en/Forum/Post/176432982/0/0/1
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[b]Aether the Dark Light[/b] is a series of weapons that contain a new burn effect, aether. Aether is a dark Light, absorbing other Light. [u]Infinite Eclipse[/u] "Fear can blind one's intentions. Their mind is eclipsed" 12th chapter of the Book of Malik's Light This is a hand cannon that resembles the Hallowed Zaouli Bane but in a standard hand cannon frame. This holds ten bullets in the chamber. Perks: Tier 1: Aether Loaded- Every bullet that doesn't kill drains one or two points of super energy. (One point for body shots and two points for critical shots) Tier 2: Eclipsing Bullet- A critical hit has a 5% chance to blind your enemy. [u]Shadow Bolt[/u] "To strike fear into the hearts of your enemies, one must strike bullets in the heads of their friends" 13th chapter of the Book of Malik's Light This is a sniper rifle. The base color is black but the detail color changes with the damage type. Blue streaks for arc, purple streaks for void, orange streaks for solar, and red streaks for aether. Perks: Tier 1: Revolver- This weapon will switch between the different damage types. Tier 2: Blue Moon- If the magazine contains two bullets with the same damage type, the second bullet will explode dealing extra damage to others. (Arc will shock others, void will drain health from others, solar will burn others, aether will drain super from others)