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Destiny

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Edited by yournamehere777: 11/17/2015 3:52:56 AM
11

Should POE be in TTK?

Yes, definitely

87

Nope

34

Maybe

15

I miss PoE, was wondering if anyone else did too. I think it should be brought back with some new bosses, and maybe even a couple of old ones. Also, maybe even new critical objectives or modifiers to go with it as well. Just wanted to know your opinions on this, I know someone else started a similar thread a while back but could not find it. Post ideas or opinions below and remember to dismantle mines!

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  • How to do this, 1. New Taken PoE: Let's be honest, we cleared out the prison, what's stopping the Taken from taking over the place? The Queen is dead, and it's just a graveyard, perfect to make a new Taken home, with new enemies and lieutenants taking over after the absence of Oryx. 2. Re-add PoE weapons: But this time, they have been Taken, and now have new perks, burns, design, everything. 3. Re-design the Prison: PoE worked fine in it's original state, but there is a lot of room for improvement. There really wasn't a purpose, a goal in mind. Here are a few of my suggestions, - Divide the Prison into Levels, the current PoE stages are Level 0, and surviving all stages in a level will rise you up the prison's next level, more difficult, with more bosses, and better loot as you progress, it can be endless, or have an end at Level 3, with checkpoints as well. Endless and Normal would vary in rewards, but are different Prison game-modes. (Checkpoint Reset on Weekly Reset) - House Judgement Rank will benefit you, ranking up Variks can earn you benefits in the Prison, consumables such as a one time ability to choose modifiers once per Stage, or increased drop-rates for good items from PoE bosses. These would be rare, and only one could be received and held at a time, to avoid making it too easy. That's all I got, I probably have the worst idea, but hey, it sounded cool in my head. :P

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