Why they left Prison of Elders in year 1 is beyond me. They could have really expanded on it with the Taken and would have been a nice way to introduce new grimoire/lore. It would have been cool if they raised the Vex and Necrochasm (never got it) to year 2. Couple that with the possibility of adding raid exclusive exotic armor to pair up with those weapons would be dope. I really want a set system like in Diablo. I want my builds to have more depth. And as much flack as they'd probably get for copying, they should add their own versions of greater rifts. They already technically have it in PoE but why not expand on PoE, make it timed and have theoretically unlimited levels? That would be a good way to test out how OP your gear is. The raids have always been fun but why not make the hard raid actually different? They could have normal, hard, heroic and mythic. Hard could be what challenge mode is and then heroic could have mini bosses like in the exotic sword quest as well as new modifiers and boss mechanics. Mythic would be everything from previous difficulties grouped into one, with an extra phase for each boss afterwards. The amount of gear progression would be astounding with all these extra levels of difficulty. Add more tracks to SLR, bring back the old strikes and add one strike/crucible map every month. They could alternate it too, so one month is a new strike and the next is a map giving them enough time to work on stuff. And for the love of God, make patrols somewhat interesting. I love patrolling and on the off chance I get a public event, Taken Zealot and skull and bones patrol beacon in one session, it gets really intense and fun especially if there's like 4 or 5 of us. They should really look into making Mercury an explorable planet along with Phobos. If and once they do that, then Bungie has to eventually add more to the locations we already have. What happened to the Europen Dead Zone and Old Chicago being open for exploration? We have so many crucible maps showing us there are other areas that the factions have set foot in, but we can't explore em? It's a bit sad. I know this is a rather long comment with a ton of commands that require butt loads of work but if they can do this over the course of year 2 and Destiny 2's year 1 cycle, it would be pretty cool.
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