I have an idea to improve on the way trials of Osiris works, more specifically the way people can get to the lighthouse.
What I hate more than body bumping and 1000 yard stares is the fact that those people who aren't great with crucible can't get to the light house, I've been to the lighthouse a few times last year and I am a pretty good crucible player and my sniping is on point almost all of the time. Now that I play more for fun and less for competition I feel like trials doesn't give a chance for the more "casual" people to experience this reward. I think the lighthouse should be available for everyone to enjoy
With that being said I have an idea for the loot chest on the lighthouse. The idea is that everyone can reach the lighthouse with or without putting effort, going 9-0 will no longer matter because you will eventually reach the lighthouse as you finish your card, but going 9-0 will also give you loot advantages. Going 9-0 will grant you far better gear than if you went to lighthouse with a loss.
Eg.
Say you had one loss and finished a card, the lighthouse would open up for you but then you would have less loot but decent 305-313 weapons. If however you went 9-0, you get better rewards from 314-320 weapons and armor.
[b]Tl;Dr?[/b]
Anyone can go to the lighthouse after finish card, loot depends if you went 9-0 or not.
Thanks for reading, if you did read.
Sign below if you want this idea implemented in the game.
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It says competitive multiplayer in it. It's not for casuals, regular crucible is for casual play. It's not meant to have fun (I mean it is) but it's also for the ones wanting to destroy their enemies.