I know how ALOT of people feel about the Sunbreaker, and how it was WAY over powered, and I can relate. Myself, I main as a Titan, mainly because that was my first class... but I choose my class based on my style of play, which, as you may have guessed, is a total tank.
So "Nerfing" the Sunbreakers would've been okay if bungie only made it to where they could be 1 shot by a high impact sniper. However they seemed to go a little overboard with the nerf. They not only took way our armor (Which is okay I guess) they also took our mobility, good AoE, and tracking hammers (Which don't do much of anything now.). THAT was too much. so much in fact that Bungie has now made the Warlock (Which is essentially the Mage of destiny) The highest armored character... Don't believe me?
Post patch the Sunbreaker's Damage Reduction has been lowered by (9.09%), this puts the Damage Reduction under that of a Sunsinger's. Warlocks aren't meant to be tanks, they are meant to be high damage, low armored characters. If the warlock are harder to take down than the titans, then how are the titans living up to the name...TITANS.
Bungie, please consider how the classes are supposed to be played, how the were MEANT to be played. Warlocks are Mages, Hunters are Rangers, and Titans are TANKS!
I encourage Bungie to please think about that instead of listening to people whining. (I mean REALLY? 20%? That seems pretty harsh, and fairly out of character of Bungie, who usually nerfs things by a precise percentage. Which further leads me to believe that they only nerfed them so hard because they were tired of listening to whiners.).....Seems like alot of things are out of character these days.
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titans are tanks in the sense that tanks are the cavalry. They pack a heavy hit and move at high speed. They can crush a hotspot, but most of the time they are working the flanks and trying to contain the enemy. When they do attack they roll in at high speed and leave a wake of destruction as they plough through. They DON'T try to hang around in a stand up fight. For Destiny classes I think: Titans = Cavalry Warlocks = Dragoons Hunters = Light infantry Titans = Tanks Warlocks = Attack Helicopters Hunters = Special forces You just got to get out of this weird mindset of thinking that "tanks" are a weapon system that operates up close and personal. They can do, but it isn't their primary function in a battle line. It is MMOs that have this concept of tanks being UCAP, which I suppose in a world of swords makes sense. Destiny isn't a world of swords well, not a traditional one anyway.