My group found a counter for the teleporting ogre, if it's only 1 teleporting or if 2 happen to teleport really closely to the other.
If it teleports to the middle, then use the death singers platforms as your hiding spot(ala no knight strat)
During the final damage phase, usually, you have 4 people detonate the bombs, and 2 stay behind to Dps Oryx.
Have the 5th person (eg, not the relic runner) detonate the 1 odd bomb, while trying to Dps Oryx from the odd bomb location.
We managed to pull it off
English
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FINALLY got my third through the challenge and boy am I glad to say I never wanna raid again :D We did it one the first try without a single hiccup, boy is it great to play with experienced players.
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I've already mustered my way through the glitches and the pointless fighting to pray for RNGesus to drop that harrowed smite of Merain but it just seems so washed up to me, the endless agony trying to fight my way through the struggle of the big boss for nothing. I think I pinpointed the cause of teleporting ogres though
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Fair enough. Well, may your third pass be both swift and rewarding, Guardian!
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Thank you, site.
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Sire* wtf