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Someone in the aura wasn't shooting Oryx.
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Even then. The 5 others should dish out way enough dps. I've heard plenty of people reporting this bug.
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Edited by Bob: 12/17/2015 7:04:10 PM[quote]Even then. The 5 others should dish out way enough dps. I've heard plenty of people reporting this bug.[/quote] I heard shooting his chest just keeps it open for the bomb damage. All i can think of is someone missed a bomb, relic runner wasnt shooting the whole time keeping open or it glitched. Had it happen a few times where we detonated 16 but he took no damage and one time where to took half but people died during detonation and the damage didnt register
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It was 16, you can check on the stat screen after you wipe. We had them all. The only thing I can think of is that we should have gone straight for the bombs instead of killing adds.
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16 yes but that means someone wasn't keeping constant damage to oryx, oryx will keep his chest open but if no one is constantly shooting him then he takes 50% less damage. So 16 bombs is 100% damage and 50 less of that is 50. The relic runner wasn't shooting that's all
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Someone was for sure, but he might have helped shooting the adds for like 3 second before focusing back on Oryx. Anyway, this fight is bullshit and full of glitches. Like the time I randomly died from misadventure when I was nowhere near anything that could have killed me (and no, it wasn't touch of malice.)
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[quote]It was 16, you can check on the stat screen after you wipe. We had them all. The only thing I can think of is that we should have gone straight for the bombs instead of killing adds.[/quote] Damn that sucks man, I'm sorry to hear that. A good 3 seconds of add killing before detonating does help immensely though. It took us like 6hrs of bs before we finally got it between lag and silly mistakes. Safe to say I'll be able to run oryx with my eyes closed now after all that "practice"