I don't know about removing Trials. I don't think the Trials kids will quit. They'll just find somewhere else to hang out. And they'll be PISSED.
I think a better idea is to just tell Bungie to say "no" to nerfs.
Also, I need to add that in every other game I play, I'm primarily a PvP player. In this one, however, I'm primarily PvE.... so, I wouldn't normally say this.... but the quality of life for PvE players needs to stop being tied to the balancing of PvP. I don't give a crap about all the ultranerds who keep saying that the raids are too easy, or that nightfall needs to be harder. Make the damn game enjoyable for the majority group of players... the casuals.
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Pve might be screwed by pvp because there might not be a way to code the game saying [quote]shotgun in pvp: nerf range Shotgun in pve:do nothing[/quote] Or something. So if one side gets hut so does the other. Like the sumbreaker. Only people who played pvp complained about it. Nobody who does pve more than pvp said a thing about it. The moment pvp players complained everybody in pve jumps at them to defend the class. Because [u][i]all of us pve players know any pvp nerf will affect us.[/i][/u] its the truth.
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Sunbreaker isn't OP at all. It's just that people learned out how to use it properly, while others never adapted to evading it. And that's coming from a Hunter, so....
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I rarely touch pvp so i never see any problems
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I do both. I'm just saying that when even a Hunter is saying Sunbreaker isn't that bad, you know it's true. If Sunbreaker was as game-breaking as the Osiris kids like to say it is, you could easily dominate Crucible just by switching to the subclass. But you can't. Because you still have to use it a certain way. Just like Nightstalker. Just like Stormcaller. Just like ALL the other subclasses.