I know how ALOT of people feel about the Sunbreaker, and how it was WAY over powered, and I can relate. Myself, I main as a Titan, mainly because that was my first class... but I choose my class based on my style of play, which, as you may have guessed, is a total tank.
So "Nerfing" the Sunbreakers would've been okay if bungie only made it to where they could be 1 shot by a high impact sniper. However they seemed to go a little overboard with the nerf. They not only took way our armor (Which is okay I guess) they also took our mobility, good AoE, and tracking hammers (Which don't do much of anything now.). THAT was too much. so much in fact that Bungie has now made the Warlock (Which is essentially the Mage of destiny) The highest armored character... Don't believe me?
Post patch the Sunbreaker's Damage Reduction has been lowered by (9.09%), this puts the Damage Reduction under that of a Sunsinger's. Warlocks aren't meant to be tanks, they are meant to be high damage, low armored characters. If the warlock are harder to take down than the titans, then how are the titans living up to the name...TITANS.
Bungie, please consider how the classes are supposed to be played, how the were MEANT to be played. Warlocks are Mages, Hunters are Rangers, and Titans are TANKS!
I encourage Bungie to please think about that instead of listening to people whining. (I mean REALLY? 20%? That seems pretty harsh, and fairly out of character of Bungie, who usually nerfs things by a precise percentage. Which further leads me to believe that they only nerfed them so hard because they were tired of listening to whiners.).....Seems like alot of things are out of character these days.
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Reminds me of one of my favorite posts: welcome to Destiny, where the warlocks are tanks, the titans are scouts, and the hunters are assholes.
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Haha you Titans are so puny with your hammers, Now what are you going to do Breathe on me lmao jk but I'm terrible at the game, TBH my friend Amy could probably NoScope you with NoLand Beyond
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There aren't any tanks or healers in destiny. It isn't that type of game. Tanks are supposed to hold all aggro and take a lot of damage while not doing much damage. The only real support destiny has is orbs. Other then that every class is pretty much on the same level as far as role goes.
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I have never, in my time as a sunsinger. Ever. Survived a headshot from a sniper in my super, unlike you titans 2 weeks ago. I have never, as a sunsinger, survived a golden gun shot to the face like you titans 2 weeks ago. I also have never one shot melee'd someone with a sunspot without my super active. Btw, you have our best single target tracking grenades, that happen to also heal you. So your welcome.
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Signed, Sunbreaker is awful now, I only use it because the others are worse for PVP, -blam!-ing hunters,
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I killed a bunch of Sunbreakers with a sniper or shadow shot.... lol
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Strikers can have literally max armour.
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Your math is wrong on Titan Armor. The 9% reduction to their armor is not a linear 9%, which would have reduced their armor to roughly +46%, but Scalar 9% which reduces their total armor to 50% instead. The armor bonus provided by HoS is the same as the armor bonus provided by Radiance. I do agree on how their perks got messed up, though. Just wait for the next patch.
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Edited by Galath: 12/17/2015 4:43:47 AMyou sir did not do your research. Your thinking the armor nerf in the terms of(sunbreakers started with around 55% damage reduction) 55-9.09 not 55x.909 which is how you calculate percentages. so you think that it went from ~55% damage reduction to ~46% damage reduction which is not true. By the power of math 55x.909=~50%, wow, back it up, the armor is around equal to warlocks, so crazy. Next time you complain about something please do your research.
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-blam!-ing hell. There always has to be some shit head doesn't there. Are you kidding me. Did you like all the nerf sun breaker posts like they were candy or something, because of you didn't why do go on and do it about another class.
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No Titans are just the ones that continually get -blam!-ed
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Another blueberry asking for sunbreaker buff. Do you scrubs ever get satisfied with the game? Sunbreaker is perfectly balanced. You don't need the most op super in the game to be good just get gun skill kid.
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Also sunsingers have a super that is souly meant to take damage, in that process it should have the highest armor.
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You forget that titans have perks to give it the highest armor in the game, on multiple sub classes, your either a slow tank or a fast chopper.
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So why are you calling for titan damage modifiers to be reduced? Since tanks sacrifice damage for aggro control. Also only people ignorant of tanks in rpgs think having armor makes a character a tank. There is such a thing as agility tanks. In COH, a game with some of the best tanks, one of the most desired powersets for tankers was super reflexes, and another was regeneration. Neither of which was armor based.
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There is no tank class. This isn't wow. Or neverwinter. Or any game in the same format of those games. Stop being stupid. Please.
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[quote]Took away our armor, good AoE, and Tracking.[/quote] I never noticed tracking. Ever. And the AoE was one of the major reasons why it was overpowered, imo. Armor? Eh...wasn't impossible, just harder. But if you relied on larger explosions and tracking to hit opponents...
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titans are tanks in the sense that tanks are the cavalry. They pack a heavy hit and move at high speed. They can crush a hotspot, but most of the time they are working the flanks and trying to contain the enemy. When they do attack they roll in at high speed and leave a wake of destruction as they plough through. They DON'T try to hang around in a stand up fight. For Destiny classes I think: Titans = Cavalry Warlocks = Dragoons Hunters = Light infantry Titans = Tanks Warlocks = Attack Helicopters Hunters = Special forces You just got to get out of this weird mindset of thinking that "tanks" are a weapon system that operates up close and personal. They can do, but it isn't their primary function in a battle line. It is MMOs that have this concept of tanks being UCAP, which I suppose in a world of swords makes sense. Destiny isn't a world of swords well, not a traditional one anyway.
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Did you even ram?
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I still love how people say alot instead of a lot. Makes me smile. :-)
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This also isn't an MMO it is a shooter with rpg elements in it
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Warlocks are tanks due to their shield buffs constantly great exotics for their health
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WARNING: Math Incoming (you have been warned!) 55% damage reduction has been reduced by 9.09%. WHAT DOES THIS MEAN? [55% damage reduction = 0.55 * incoming damage] [9.09 percent = 0.910] Math: (0.55) * (0.910) = 0.5005 (rounded down to 0.50) This means that In Hammer of Sol: Titans have a 50% damage reduction which is, get this [u][i][b]EXACTLY THE SAME AS A NON-RADIANT SKIN SUNSINGER.[/b][/i][/u] You want tanks? Look at Striker TITANS. With max armor (and no armor via exotic or legendary chest pieces) a Striker TITAN has: Wait for it.... 202 health. Ba-dah! More health then any other class in the game, excluding Ram Warlocks (Which need a bloody exotic to get that much health)
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Titans have 50% damage resistance still, and with sunsinger you have to use a perk to get more armor, it's default on the Titan
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Think of this. A Sunlock in Radiance with max armor, Radiant Skin, Flame shield, The Ram, and an increased subclass armor chest piece, whilst sword blocking inside a dual blessing/armor of light Titan bubble. Think about it.
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your making beef because 1 warlock subclass... Sun-singer has more armor in its super when it doesn't even have anything extra ti kill people with. Literally it gets extra grenades thats about it. Plus self-rez right in the middle of 3-4 guys yah it should have extra armor.