Been playing destiny since the beta and have seen so many feedback posts (good and bad) so i have compiled a list of things that i want to see done to destiny. Hope you guys enjoy!
***Weapons***
Auto rifles:
-Low Rof archetype: increased base damage by 2%
-Medium Rof archetype: increased base damage by 1.5%
-High Rof archetype: increased base damage by 1.5%
Hand Cannons:
-slightly increased ready up time.
-increased base magazine by 15%
-increased ammo by 20%
-increased damage to AI combatants by 10%
Scout rifles:
-range increased on all archetypes by 5%
-All archetypes now cause a slight "flinch".
Pulse rifles:
-Low Rof archetype: increased damage by 3.5%
-Medium Rof archetype: increased damage by 3%
-Fast Rof archetype: increased damage by 2.5%
-Very Fast Rof archetype: increased damage by 1.5%
-increased damage against AI combatants by 10%
Sniper Rifles:
-Added slight "sway" when ADS.
-Decreased Aim Assist on all archetypes by 33%
Fusion Rifles:
-Increased Range on all archetypes by 5%
-Decreased the "spread" on all archetypes "slightly"
-Increased damage against AI combatants by 7.5%
Sidearms:
-Increased range by 5%
-Increased damage against AI combatants by 10%
Shotguns:
(The last patch was a little excessive so we reverted some of the changes that was implemented)
-Increased "ready up" time on all archetypes
-Increased movement speed with shotguns "slightly"
-Increased impact by 4% on all archetypes to compensate for the range nerf from the previous patch
-Increased damage against AI combatants by 7.5%
***General***
-Added in-game Lfg board in the tower
-Optional Matchmaking is now added for all activities
-Etheric Light can now be traded for rep with your respective faction (250 rep for 1 light)
-All Year 1 Exotics have been brought forward to Year 2
-Added a Heroic difficulty for Year 1 raids (rewards will be on par with year 2)
-Sparrow Racing is now a permanent playlist with two new maps added in rotation
-All Year 1 strikes are now added to Nightfall and Strike playlists
-Lord Shaxx now sells consumables for use in the crucible to increase glimmer earned for each kill
-Private Lobbies have been added. You can now ban perks, weapons, subclasses, and grenades. All game mode types are in Private Lobbies as is every crucible map. You can also tweak the length of a match. (Icon is located at the bottom left of the crucible screen)
-Forge mode is now a go. Create your own maps or modify the current ones available at your own discretion
-Added an in-game clan roster
-Increased amount of planetary materials you can hold in your inventory to 400
-Increased amount of inventory slots to 36
-Increased vault space for weapons, armor, and inventory to 15 pages (36 slots each page)
-Grimoire cards can now be read in game! We added a new tab at the top of your menu for your viewing pleasure.
-Added a consumable to the nightfall rewards bank to increase the amount of rep obtained from any activity by 25%. (Can range from 9-15)
-Increased the cap for Legendary marks to 300.
-Dynamic weather effects have been added to each planet
-Destiny will be down on 31JAN2016 (0800-1700 PST) to implement Dedicated servers
-You can now purchase items from Xur using the Companion App.
-If you purchase destiny for a next gen console and you are coming from a previous gen, you will be given a code to transfer all your data to the next gen.
-The city can now be accessed from the tower. You can buy your own house and furnish it however you like.
-You can once again reforge weapons like in year 1.
***Patrols***
-increased chance for a legendary engram when opening a chest
-Increased glimmer from chests by 10%
-There will now be one secret hidden Ultra out in the wild each week that will scale with player level and will have a chance to drop an exotic engram upon defeat
-Opened up Strike mission areas for every planet while in patrol.
-Added facial hair as an option for guardians when creating their character.
-Increased max fireteam to 6 (was 3).
-The vandal for patrol Earth known as "Randal The Vandal" is now an ultra and has his own grimoire card.
***Nightfall***
-Awards will now be based around your light level. +-5 light for every award obtained.
-Additional rep will be awarded for your respective faction (250 Rep) upon first completion for your character
***Crucible***
-Implemented a map voting feature so you can now choose between the previous map played, next map up in rotation, or a random map. Choice with the most votes wins. Ties are a toss-up
-Added a 6v6 elimination game mode
-Doubles playlist is now a permanent game mode.
***Trials of Osiris***
-We decided to change it up a bit and make ToO on a rotation
-All Lighthouse rewards will be 315-320 based on your light level.
-Added Passage Coins to the Lighthouse rewards loot table
-You can now rank up Brother Vance to be awarded packages of motes of light, passage coins, new shaders, and new emblems (credit II Stargazer X)
-Unused Passage coins can now be traded for rep (5 coins for 25 Rep)
***Edit-Looks like there is positive feedback with this list thanks guys! I will update this list as time goes on by way of ideas you guys provide me or if an idea is in my head.
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No to the sniper sway. We don't need CoD in our sniping. Everything else I agree with 100%