My prediction for the challenge for golgoroth is that the following conditions must be met.
Once his gaze is acquired, it must be successfully passed 5 times, all 6 orbs must be dropped, and his gaze cannot be lost more than a total of 2 times.
Also, once the gaze is lost, the next two gazers must be different from anyone who had it previously.
Please tell me your thoughts on this as a challenge.
-
Everyone on the fire team has to have the gaze once?
-
They defiantly hinted at using all the orbs, or at least more than one
-
Wrong, you can't lose it at all.
-
Apparently you can still do one-orb strat but just have everyone grab gaze before timer runs out every cycle lol. bungie pls.
-
Diffrent gaze grabbers do all 6 orbs can fail and can die easy challenge
-
Edited by TheFrozenInferno: 12/8/2015 9:25:01 AMIt'll be this simple: Don't lose gaze. You'll have to kill him in six orbs or less without breaking gaze once. Given the fact hardly anyone has done the "legit" strat since launch (and nobody ever wants to take or learn how to take his gaze) this will be sufficiently challenging for the average group. Two gazers means four DPS instead of five (20% loss of DPS right there), and because of the time needed to shoot down the next orb and move from pool to pool we won't have the luxury of full 14-15 second uninterrupted damage phases. Then factor in the limited use of supers and trying to keep your ammo supplies. And on hard mode factor in losing one DPS per orb on account of the Unstable Light
-
1 gazeholder says its 6 -7 seconds , onefrom the pit gets out and takes the gaze meanwhile others shoot the relevant orb. should be dead in 3-4 orbs like that
-
No. You have to shoot all orbs at least once, but kill him in six orbs
-
We don't even know it's golgoroth yet
-
Did anybody see slayerage "challenge" mode? All 284-286 light (in hard mode) Same warpriest All bubbles/gaze holders for golg Different runner each cycle at oryx (and they did it legit) https://youtu.be/9zC5Sn4cOJ4
-
I think it will be different orbs (bungie already hinted at this) and possibly different gaze grabber
-
My guess you're going to have to use all those little white orbs.
-
Mabye its that u need to take one more orb each time, if u use 1 first time u need to take 2 next and so on
-
If this week's challenge is as easy as last week's. It will most likely be no same orb can be used for dps. Need to use dif orbs every round... some simple shit like that
-
I dunno what it will be. However, what I do know is that I will wait for the first group(s) to complete it, and then copy what they did. Because I'm smart.
-
My only two suggestions could be - The gaze must always be active until he is dead no matter what. Or You can't use the same orb twice the whole time. So you gotta do it in six orbs
-
I have a feeling it will involve using all the orbs. If that is the case, you could still do the one orb strategy. Everyone just shoot an orb off the start and go to the same orb. If it requires a few gazes, just pass it back and fourth right off the bat. I bet it's cheeseable
-
Since it's suppose to work in NM mode, it can't be involved with the person who gets unstable light. I'm assuming that you must at least have 2 different gaze runners. You cannot lose gaze before dropping 2 orbs. Maybe idk. ~[i]TheGreatNike[/i]
-
Peregrine greaves only
-
You have to kill him in 2 gazes is my prediction. Who gets the gaze doesn't matter.
-
Whatever it is, I imagine it will be like the warpriest in that it will require you to beat him how the devs intended. That's why warpriest challenge wasn't hard. We all pretty much did that fight as intended already. Golgo while most of us who took him down week 1 know how to pass gaze, I'll admit I haven't done that strat for a while as one orb is so much more reliable with Randoms. So golgo will be tougher because people will need to adapt, but fair and once people have adapted, not that much tougher. Needs better communication than one orb strat which will be an issue for some. Oryx will probably be rotate the runner, which will obviously introduce an extra variable. But again is fair. It will make pretty much everyone know how to run relic at oryx in order to beat him. For me, I think the side effect of CM is that people will understand the raid better, and therefore get better at the raid than they would have been if they'd just stuck doing the same one role in each fight all the time. So I'm all for it.
-
Different gaze takers maybe .or just do the one orb strate but use front left then right then middle .not guns be anything much different after what warpriest was like
-
Since it's an optional challenge, maybe all 6 orbs should have to drop before the gaze is lost and no person can hold the gaze more than once.
-
Too much It'll simply be that you can not "fail to capture the gaze" Two nightstalkers will make it child's play
-
I think it well be that no one can grab the gaze more then once and you can only use each bubble 1 time. Also i think there well be more thrall that spawn in the pit after someone grabs the gaze and gologorth well fire more orbs
-
I doubt they will make more than two hold gaze. We are just going to have to pass gaze a number of times.