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#feedback

Edited by Pupcake: 12/5/2015 1:16:04 AM
5

Shindig in the Crucible is one of the worst designed quests ever...?

So I maintain a K/D over 1, do better than almost anyone in the match and I lose progress?? and it takes like a billion kills to complete? can they not lock gear behind being a damn god in Crucible? some of us like to play PvE and are tired of really good loot being tied to being in the top 10% or higher of crucible players. (which is even harder as a Titan cause the Titan has a massive disadvantage in the Crucible.) Suggestion - fix the quest so it doesn't tank all the progress you made in the last ten matches cause you had one bad match, it's frustrating and just feels punishing and unfun, or better yet don't make deaths reset make you lose progress.

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  • My problem is that you have to either game to system by swapping equipped weapons, or just "get good" and neither are very good design choices for something that isn't PvP exclusive. Gear shouldn't be tied to doing amazing in the crucible (at least over a long period of time, having specific challenges that aren't cruelly punishing are fine), and every player should be able to get an exotic if they put in the time and commit, but having progress drop so fast for a mistake is just terrible design. tldr; the "answers" of either do better, or to manipulate when it tracks stats by dequipping/equipping the weapon, are at best work arounds for a broken quest idea or at worst blatantly ignoring my actual complaints with the whole thing.

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