We need a hoard mode a non-stop fight with intermediate random boss fights and modifiers that constantly increase the difficulty up to nightfall level and beyond.
Have three modes :
1) single player
2) three players
3) six players
This would add a challenging high stakes draw for all players and something to fill the time void between resets.
Bump if you agree
Single players face story bosses and groupings of higher level enemy's.
Three player teams face strike bosses, POE bosses and story bosses.
Six player teams face strike bosses, POE bosses, and raid bosses.
English
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So pretty much Prison of Elders...
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No the fight there ends way to fast and has to much down time in this it would be infant and the waves would only become bigger and more difficult.