Oh you know my type huh? I've been playing this game since the beta. I've been killed by every nova bomb fist of panic self res fusion bomb or shotgun inside a saint 14 defender bubble. Never cried. Never asked for a nerf cause those problems were solvable.
Year 2 comes around and we get new subclasses. Titan gets a hammer that with the right perks and setting, can throw SEVEN that TRACK with proximity explosions then REGENERATE health.
Warlock gets force lightning that makes him almost unstoppable from close range except, surprise surprise, he faces a hammer.
Hunter gets a bow with arrow that suppress abilities after two seconds of being on the ground. Two long ass seconds that never seem to go by without a hammer blowing up in my ears in my headset and hearing guardian down.
Now I'm not asking for a hammer nerf like all these other people. I'm just asking for the devs and every stupid titan user to get their heads out of Zavalas ass and see that you're just a bit too powerful on the battlefield and it shouldn't be that way.
You know... they said hunters were the conceited people who never cared for anyone but themselves. Doesn't seem to be like that now. Call me a whiner. Call me a huntard. But do you really see yourself dying when that hammers in your hand?
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Edited by KitsuneSonow: 12/2/2015 12:46:31 AMActually I have died with it, why, because I don't run max -blam!-ing armor. There have been several times that I have stated that if the armor were to brought down that Sun Breakers might be a bit more bearable for everyone else. Then there are idiots like you who seem to think there isn't a -blam!-ing difference between Golden Gun and Hammer of Sol. "OH IT'S A RANGED SUPER AND IT'S SOLAR HURRDURRDURR GIVE GUNSLINGER 7 BULLETS HUEHUEHUE" every -blam!-ing goddamn day. If we are gonna -blam!-ing compare the wangs of subclasses then -blam!- do like -blam!-ing Arc Blade and give Hammer of Sol the function from blade dancer that makes it so when you don't hit a target it doesn't drain as much, also give them the perk that makes it so when you do get kills it extends the supers time. All the supers are separate and have their own functionality. Now, Am I saying that Gunslingers don't need a buff? No, because they do, they are the only class (currently) that doesn't have ANY damage reductions in the whole -blam!-ing game. There is also the issue with the fact that blade dancer, even when they connect hits it doesn't count for some reason (and no lag is not the issue). I also agree the the suppression effects of the Tether's suppression should be instantaneous. I am all for things getting fixed, but what I don't like is stupid -blam!-ing people who keep trying to compare things that aren't comparable in the least -blam!-ing sense because they function completely -blam!-ing differently. "Ranged and Solar" is where Hammer of Sol and Golden Gun Part ways in the way they behave as supers.
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Well I don't wanna be another guy to say that "OH HAMMER OF SOL KILLED ME I'LL QUIT IF THEY DON'T NERF IT!!" cause frankly it isn't that serious. But it is a bit too powerful. Honestly cauterize you can keep. Armor you can keep. Bigger explosions you can keep. Just reduce the maximum number of hammers thrown to five and give titans the encore perk that bladedancers have to put back some time after each kill cause let's face it: the whole lobby is running from your slow ass. You'll need time to get them lol. Do you think that is fair or an I still a whiny hunter
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If you need this many adjustments just because of pvp, maybe you should play pve more, that way you don't have to worry about getting hit by titans' HoS