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originally posted in: Do your job bungie
Edited by loonigus: 12/1/2015 8:22:11 AM
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Didnt Bungie had a meeting with Diablo(s) "crew" of how to fix a broken and garbage game release like a year ago? I was a day 1 Diablo 3 player and it was very comparable to Destiny to be honest. Short and shit story that made no sense at all, terrible end game replayability and insanely bad developed endgame loot distribution. I wont ever forget how I was stuck running ACT 2 like a thousand times trying to find upgraded gear... I gave up in pure frustration. Now its like a day and night difference... Hired new ppl including lead designers and devs, the devs themself are active on the forums and they listen and respond to almost every suggestion thread that is decent. They even responded to mine like 1.5 years ago. Also make PVP drops more wortwhile... Atleast give two motes guaranteed as a drop and some sort of Crucible marks that are used as a sort of currency for PVP Vendors. Getting a Legendary item once every 10-15 games with grenadier isnt feeling much rewarding tbh. I dont ask for performance based rewards (even tho I would like that).
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  • Blizzard Diablo 3 did go talk to bungie after destiny flopped, avoid his to come back from it. About how you make a game for the players, not for you. To listen to the players and give the general community things they want. And in a good time frame. I get the feeling Luke smith was to busy -blam!-ing himself with his fist to pay attention to that.

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  • [quote]Hired new ppl including lead designers and devs, the devs themself are active on the forums and they listen and respond to almost every suggestion thread that is decent.[/quote] That says it all. The two community managers don't even speak to the community on this forum.

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