you are whats wrong with these forums.
demands everything but never acknowledges what bungie has done.
a good 80% of the changes in this game came from bungie listening to the community.
before i get called a destical or whatever you POS douchebags call people that don't agree with you, i will say there is still room for improvement. however, i'd rather fix actual issues than demand new features. lets fix lag in PvP as well as balancing gear seperately from PvP and PvE. maybe tweak some drop rates in the raid and kick the cryptarch in the balls so he will actually decode stuff into something useful.
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Yeah bungie did a [i]great[/i] job with TTK. 5 steps in the right direction and 65 backwards
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Leaving all weapons behind, after inveating hours of spare time to upgrade them to 170, was something people asked for?
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You mean the vault space that took a year to implement and that heavy glitch that took 4 month
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Edited by s13mark: 11/30/2015 6:14:54 PMI disagree...... I've been here since day 1, hour 1 and To many times have we heard Bungie say in weekly updates " this is not how we intended it to be" Bungie make bad choices then listen to the community and change accordingly..... Ie waiting weekly for xur selling exotic upgrades (for the weapon you already have) in the dark below to make old exotics to current standards , the issue when the house of wolves dropped with treasure keys being rare, they had to change it as to where Petra gave a key (which it should have be launched as) or the latest weapon part scandal (which they nefrd for no reason at all)...... Yet the changes they should be making is what they said they were aiming towards with the taken king, to make the game rewarding to play...... At the moment all end game trails,nightfall banner and the raids are not rewarding at all.
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18 strange coins! Wich are pretty useless.
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They won't fix the lag though.
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i don't think they actually can. all they really need to do to make a huge improvement, is to match by ping, instead of whatever crap they are using now.
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They also need to monitor for lag spikes and put the laggy player into a time out mode until the connection stabilizes. If the spikes continue, laggy player sent back to orbit.