-Obviously exotic and hard to craft/get.
-Solar/Arc/Void damage.
-Rocket launcher type.
-No ammo reserves.
-One round in the chamber.
-One of the perks pretty much makes it impossible to find heavy ammo drops.
- does the damage of ghorn if at year two maxed
-Large blast radius
-Zero stability
-Zero reload
-Extremely low fire rate
-Heavy ammo synthesis has a high rate chance to not fill the magazine
Pretty much a Big Bang that you can only utilize maybe twice in a strike or once during a raid boss fight. Just like the no land beyond, it's great when you can use it but it's not really an ideal weapon to have unless you are extremely lucky.
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You've been playing too much fallout4 buddy :)