Since a lot of people are fussing about no radar, here's a tip: There's no burn, so use a solar class when you go down to kill the Dorkblade. Set up so that you get afterburns on nades and melee.
Gunslingers: incendiary grenades, incendiary blade, and gambler's dagger (for extra knives).
Sunsingers: viking funeral and touch of flame.
Sunbreakers: incendiary grenade again, and melting point.
The Dorkblade will be lit up like a 15 foot tall torch in a very dark place. And with three players doing it, he should be more or less continuously illuminated.
Also, you can always turn your brightness up.
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You can just bring your ghost up...it'll outline him.
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Gunslinger is an awful strat, literally nothing to help you survive
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Edited by x_justinn_x: 11/25/2015 3:00:45 AMI just run and glide until I go above him and use the burn on my grenade to keep him lit and I did it in 5 min thank you
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Because that was funny
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I hope you meant to call him dorkblade
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I certainly did.